Releases: ThePewPewProject/pewpewcubes
Releases · ThePewPewProject/pewpewcubes
Release 1.0.0beta1
First beta-testing version
Release 1.0.0alpha1
Pre-Release for alpha-testing
Release 1.0.0pre1
Preview release for fixing the team zone generator zone persisting when block is broken bug
Release 0.4.1
Release 0.4.0
Highlights
- Eliminated teams are now highlighted and sorted to the back
- Reworked the game manager code to improve stability and maintainability
- Reworked the team selection process. You now enter a zone for a team.
- A game can now be started with the press of a button
- Lasertargets now give visual feedback when you hit them
- Added the new game mode 'Musical Chairs'
- Added the new game mode 'Elimination'
- Added the new game mode 'Capture the Flag'
- Implemented a configurable weapon zoom
New features
- Lasertag arena is getting loaded by default on a dedicated server
- Added a configurable respawn cooldown
- Added default settings for each game mode
- The game duration is now shown in the statistics file
- The team config can now be reset
- Added a button to display the credits
- Implemented a framework to enable multiple game modes
New arenas
- Large four team procedural arena got it's first set of segments
Updated arenas
- Flower Forest Arena
- Medieval City
- Desert Arena
- Jungle Arena
- Small two team procedural arena
Enhancements
- Added temporary player elimination sound
- Game mode shown in statistics file
- Default game mode is now Elimination
- The lasertag gamemode command now shows the current game mode when called without parameters
- Winning team is now also written in the chat
- Added the name of the capturing team to the flag captured message
- Open the stats file with a command
- You can no longer receive points in the lobby
- Turned down the music volume a bit
- Improved memory usage when loading arenas
- Sending of chat messages in the capture the flag game mode can now be turned off
- Added chat message for flag stolen
- Team size of spectators is now ignored
- Team zone generator is now not clickable if the player doesn't have the permissions
- Implemented a custom crosshair
- Now only active settings are shown in the settings screen
- Blending of lasertarget flash improved
- Player can now not throw away his weapon
- Start game button nametags are now hidden while a game is running
- When creating a new world difficulty peaceful is selected by default
- When creating a new world the default world name is now 'New Arena World'
- When creating a new world the world type arena is selected by default
- When creating a new world cheats are enabled by default
- The team selector block now gives feedback when joining a team
- A player is now not able to take off his vest
- Settings print is now more readable
Fixed bugs
- Fixed players being unable to rejoin server due to gson deserialization issue
- Fixed game duration not showing in the statistics file
- Fixed exception at the end of a point hunter game
- Fixed world border not resetting after elimination game
- Fixed empty teams getting eliminated over and over again in musical chairs game mode
- Fixed player not loosing flag of other team when his team got eliminated
- Fixed network timeouts when loading large maps
- Fixed spawnpoint cache not getting emptied when reloading procedural arenas
- Fixed team list showing 0 eliminations in elimination game mode
- Fixed statistics file showing different points than team list in musical chairs game mode
- Fixed lasertargets state getting persisted at game end and server stop
- Fixed lasertargets not getting reset at phase end in musical chairs game mode
- Fixed when eliminated players reconnect to the server they get reactivated
- Fixed capture the flag game not ending with spectators
- Fixed game crash when joining singleplayer world
- Fixed client-server-desync when player waited too long in the death screen
- Fixed exception on server when starting capture the flag game with spectators
- Fixed arena load
- Fixed game crash when the lasertag config folder doesn't exist
- Fixed ConcurrentModificationException when shooting
- Fixed player getting reactivated when dying in the lobby
- Fixed player being able to move while loading an arena
- Fixed game being able to start with players without teams
- Fixed sine curve on lasertarget blink
- Fixed clients crashing when clicking outside the inventory
- Fixed world type arena not being in the cycling button widget after clicking it
- Fixed weird block state of fences after generating arena
- Fixed team zone generator height
- Fixed music continuing to play when game ends
Other
- Updated credits
Release 0.4.0pre2
Hotfix height bug of team zone generators
Release 0.4.0pre1
Pre-release for updating arena lobbys with the new blocks.
Release 0.3.0
Highlights
- Added a block to select your team
- Added a block to manage the lasertag game
- Implemented the music framework
- Implemented the procedural arena generation
- Finalized all 3D-Models
- Arenas can now be (re)loaded in game
- Litematica conversion is faster (Maps load faster)
New features
- Added settings presets
- Team config can now be reloaded in game
- Added a command to kick a player from his team
- Added setting to disable the mining fatigue
- Added a game over text
New arenas
- Small procedural arena
- Medieval city map
Updated arenas
- Desert arena
- Flower forest arena
Enhancements
- Added temporary lasertag banner
- Updated statistics file background image
- Lights of lasertargets are now deactivated if it is deactivated
- Reworked the weapon fire sound
- Players are now being switched to adventure game mode when joining an arena world
Fixed bugs
- Weapon fire sound moved into the player sound category
- Fixed music on dedicated server
- Fixed weapon fire sound
- Music manager now getting reset after the game
- Music is being prevented from playing in the last minute
- Map load took too long, now it is faster
- Fixed the lighting after map load
- Fixed map load stopping after 12 Chunks
Other
- Updated credits
Release 0.2.2
Highlights
- Fixed upside down stairs model
- Lasertag weapon now emissive
- Lasertag weapon holding animation implemented
Release 0.2.1
Highlights
- Updated textures for arena blocks
- Emissive rendering for blocks
- Emissive rendering for lasertargets
- Fix laser vest emissiveness
New features
- Added arena pillar block
Enhancements
- Show nametags of your teammates
- Show nametags for spectators
- Indicate if player is offline
- Updated jungle arena
Fixed bugs
- Fixed lasertarget culling
- Fixed hanging entities at arena generation
- Fixed block nbt data not getting converted at arena generation
Other
- Updated credits