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Releases: TeamChocoQuest/ChocolateQuestRepoured

Beta 6.16

05 Dec 15:48
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Additions:

  • Nothing

Changes:

  • Changed mob texture human_4 to best girl aqua
  • Added some blocks to the default breakable block whitelist
  • Ender calamity lightnings should no longer spawn at it
  • Damage cap for ender calamity is now timed

Patches & Fixes:

  • Fixed choppy mandril tail animation
  • Fixed some sounds of ender calamity related things
  • Fixed "spawn only behind wall" option for dungeons

Beta 6.15

06 Sep 13:37
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  • Fixed #408 (crash when generating dungeons)

Beta 6.14

01 Aug 18:09
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  • Fixed a bug that led to some config options related to lighting being ignored
  • Improved performance for lighting dungeons

Beta 6.13

26 Apr 11:30
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Additions:

  • Added ability to export structures for migration (to be used later)
  • Added netherdragon island

Changes:

  • Tavernfolk now treat undead as enemy (issue #378)

Patches & Fixes:

  • Fixed some logic of the ender calamity's healing crystals
  • Fixed tracking of unloaded leader entities
  • Fixed #371 (floating castles not being on the default grid)
  • Fixed #374 (morph mod crash)

Beta 6.12

26 Aug 17:47
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Additions:

  • Added testing structure for loot chests

Changes:

  • Lightning protection no longer defines a chance, instead it blocks 10% * enchantment-level of lightning damage
  • Corrected the name of the ender calamity's loottable
  • Certain attributes (health, size) of the ender king now carry over to the ender calamity

Patches & Fixes:

  • Fixed #362 (hookshot travelling through portals)
  • Fixed #364 (Broken chests in some castles)
  • Fixed #365 (block placing near bosses ignoring whitelist)
  • Fixed #366 (protection particles broken with optifine)
  • Fixed deprecated structure file loading
  • Fixed shelob not having her size scaling applied visually

Beta 6.11

24 Jul 07:43
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Additions:

  • Nothing

Changes:

  • Nothing

Patches & Fixes:

  • Fixed #353 and similar (Trying to cancel uncancellable event)

Beta 6.10

12 Jul 16:48
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Additions:

  • Arlo created a new outpost structure

Changes:

  • Changed internal check for entityculling

Patches & Fixes:

  • Fixed #349 (NPE on ender calamity death)
  • Fixed #352 (NPE in Soul bottle)
  • Fixed #348 (overflow in sync packet)
  • Fixed internal class cast exception
  • Fixed mob griefing bypassing the protection system in certain cases

Beta 6.9

23 Apr 09:23
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Additions:

  • Nothing, this is a patch update

Changes:

  • Structure edges should be smoother now
  • Tweaked ender calamity a lot
  • Added cooldown to special attacks
  • Torch igniter AI only executes if the mob has a flint and steel now
  • Mounting AI should be smarter now and doesn't auto-add saddles anymore and will re-mount mounts that were owned by a cqr entity previously
  • Ender calamity tennis attack now always executes after 5 other tasks were executed
  • Ender calamity minions may no longer heal themselves or teleport

Patches & Fixes:

  • Fixed #344 (support hill generation)
  • Fixed #342 (missing spawners in mountain snow castle)
  • Fixed #341 (Xiraxis spawns as a dummy / boss blocks don't replace dummies)
  • Fixed #345 (wrongly rotated armor stands in r-castles)
  • Fixed out of bounds exceptions in plateaus
  • Fixed auto-restocking of itself for trades
  • Fixed ender calamity shield not scaling
  • Fixed animation jittering when game is paused
  • Fixed cqr entity data not being synced
  • Fixed potions of ender calamity minions never dropping
  • Corrected hurt time of ender calamity

Beta 6.8

27 Mar 09:26
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Additions:

  • Teleport stone now spawns particles on the location it is set to
  • Archers drop arrows now

Changes:

  • Updated geckolib dependency to 3.0.21
  • Player summoned creatures drop equipped items now
  • Force field nexus should break faster now

Patches & Fixes:

  • Xiraxis is now the boss of the mansion castle
  • Fixed #334 (shelob spawning in stone in the redstone castle)
  • Fixed boss position in markins castle
  • Enemies in markins castle should always be skeletons and markin
  • Fixed broken chestname in outpost
  • Arena castle now uses CQR tnt
  • Fixed #336 (spiked gloves regaining durability)
  • Fixed vanilla spawner settings being ignored
  • Fixed laser position on exterminator being incorrect
  • Fixed volcano stronghold generating without a boss
  • Fixed number text field usability
  • Fixed gremlins being too wide
  • Fixed entities that can't open doors not using opened doors
  • Fixed CTS not syncing in lan play
  • Fixed #337 (Spear Enemies Have Infinite Vertical Range)

Beta 6.7

29 Jan 13:20
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Additions:

  • Nothing

Changes:

  • Updated geckolib dependency to 3.0.19

Patches & Fixes: