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Releases: Southclaws/ScavengeSurvive

16-W28 build 1150 hotfix

25 Jul 16:45
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  • Fixed sync issue

16-W28 build 1149 hotfix

21 Jul 08:20
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16-W28 build 1146 hotfix

19 Jul 15:18
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16-W28 build 1145 hotfix

16 Jul 10:26
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16-W28 build 1142 hotfix

16 Jul 10:04
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  • Temporary fix for Iter_Free not having -1 as a failure return
  • Temporary fix for #275 which rolls back the fix for #237

16-W28 build 1138

15 Jul 15:57
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Full changelog: Southclaw/ScavengeSurvive@1119...1138
Highlights:

  • Vehicles that are destroyed now have a fire/smoke object placed on them to indicate they are destroyed
  • Fixed vehicles that are destroyed not being locked properly so players could re-use them
  • Vehicles that are destroyed now have open trunks
  • Destroyed player vehicles are removed from the game properly and won't spawn again on restart
  • Removed campfire craft-construct recipe since it simply triggers a box to open

16-W27 build 1119 hotfix

14 Jul 10:10
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Full changelog: Southclaw/ScavengeSurvive@1115...1119
Highlights:

  • Added a PlayerTimeout function for certain hack detection to solve possible desync.
  • Added experimental accuracy check

16-W28 build 1115

13 Jul 21:11
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Full changelog: Southclaw/ScavengeSurvive@1107...1115
Highlights:

  • Removed wound infliction from spraycans and extinguishers
  • Removed the use of melee items in water
  • Improved validity checks on loaded character drug data
  • Updated and improved item key-actions

16-W27 build 1107

06 Jul 11:15
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Full changelog: Southclaw/ScavengeSurvive@1080...1107
Highlights:

  • Updated item tooltips to support language strings (not all items done, and only in English)
  • Fixed item array data limits not being set correctly
  • Updated various items "attached" to the player to be persistent and not create/destroy on removal/wearing so the item's GEID stays the same

16-W26 build 1080

30 Jun 11:32
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Full changelog: Southclaw/ScavengeSurvive@1063...1080
Highlights:

  • Merged explosive-update branch to master, explosive items are now more easily defined
  • Fixed explosive items exploding inside containers, the position is now found regardless of nesting (for example: a phone bomb inside a bag inside a box inside another box inside a vehicle will cause the vehicle to explode)
  • Improved status text to include ping and packet loss