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New out-of-order vlsu for better vector performance #2944
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Co-authored-by: chengguanghui <wissycgh@gmail.com>
delete uuid
* remove isreverse from vecfuncunit * fix a bug: first uop of vrsub donot need reverse; delete uuid * fix vipu timing : add one cycle delay to vmask and reduction * add yunsuan change
uop split in V*SplitImp, flow merge in V*MergeBufferImp, uop issued out of order
add LSQ backpressure logic and 'uop' continuous application LSQ entries logic
* Todo: add more IQs for vector load&store * Todo: make vector memory inst issue out of order * Todo: fix bugs
This commit fix the situation that inactive element will not send to pipeline, which cause stAddrReadyVec always false.
Because segment instructions may send 8 uop to issue queue in order by enq 0. However, excluding enq 1, issue queue only have 7 entries.
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Support out-of-order non-Segment Unit-Strdie load/store instructions
Support out-of-order non-Segment Stride load/store instructions
Support out-of-order non-Segment Order/Unorder Index load/store instructions
Use LSQ to ensure memory access order of order index instructions
Use FSM to achieve Segment Load/Store instructions, which can ensure segment access order
TODO: Except Segment order index, other segment instructions can execute out-of-order, don't need to use FSM to ensure memory access order.