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Config, Texture and Map updates #111

Merged
merged 47 commits into from Mar 7, 2024
Merged

Config, Texture and Map updates #111

merged 47 commits into from Mar 7, 2024

Commits on Feb 4, 2024

  1. Merge pull request #96 from MissLavender-LQ/main

    update to match main
    MissLavender-LQ committed Feb 4, 2024
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Commits on Feb 5, 2024

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Commits on Feb 7, 2024

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  2. Update .gitignore

    MissLavender-LQ committed Feb 7, 2024
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Commits on Feb 8, 2024

  1. Revert "Update .gitignore"

    This reverts commit 2dd83e5.
    MissLavender-LQ committed Feb 8, 2024
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Commits on Feb 11, 2024

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Commits on Feb 19, 2024

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  3. Revert "Update default.cfg"

    This reverts commit d3a2986.
    MissLavender-LQ committed Feb 19, 2024
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  5. adding this for joequake support

    if this file is not added
    u cant enter any maps due to flame0.mdl being missing since i believe it replaces  flame.mdl
    MissLavender-LQ committed Feb 19, 2024
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  6. added -config.cfg and flame0.mdl

    added -config.cfg  which just contains
    vid_width "1280"
    vid_height "800"
    which is needed to change the default res in qs based engines
    and flame0.mdl was added for joequake support
    MissLavender-LQ committed Feb 19, 2024
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  7. Create -config.cfg

    this contains
    vid_width "1280"
    vid_height "800"
    which are needed to change the default res in qs based engines
    since they dont listen to those commands if they are in default.cfg
    and the reason we are changing the default res is because at the standard qs res the ui has scaling artifacts
    basicly just really wonky looking pixles on the text and ui buttons
    MissLavender-LQ committed Feb 19, 2024
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  8. alot of engine specific commands added

    alot of engine specific commands added to get LibreQuake to look and play more consistently between engines
    still gonna do more work to this file later just wanting to back this up
    MissLavender-LQ committed Feb 19, 2024
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  9. Update .gitignore

    MissLavender-LQ committed Feb 19, 2024
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  10. Update dev.cfg

    MissLavender-LQ committed Feb 19, 2024
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Commits on Feb 20, 2024

  1. new logo

    MissLavender-LQ committed Feb 20, 2024
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  3. Update default.cfg

    MissLavender-LQ committed Feb 20, 2024
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Commits on Feb 22, 2024

  1. Update default.cfg

    MissLavender-LQ committed Feb 22, 2024
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  2. added files for markv

    doesn't exactly work since markv seems to embed its pak into the program so doesn't get over written but if any other port uses these files it will hopefully work for those
    MissLavender-LQ committed Feb 22, 2024
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  3. tech logo updated

    MissLavender-LQ committed Feb 22, 2024
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  4. fixed padding for fte

    MissLavender-LQ committed Feb 22, 2024
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Commits on Feb 29, 2024

  1. Update default.cfg

    MissLavender-LQ committed Feb 29, 2024
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Commits on Mar 4, 2024

  1. new wad lq_palette.wad

    - moved all the flat palette textures from lq_dev to lq_palette
    (this was done to not over crowd lq_dev since it made it harder to look through it)
    MissLavender-LQ committed Mar 4, 2024
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  2. cropped dev floor and wall textures

    when i made the textures they were made at 64x64 even tho they tile at 32x32 did not realise this till today so this was me fixing it
    MissLavender-LQ committed Mar 4, 2024
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  3. new lq_dev "dot" textures

    made a new 16x16 texture for lq_dev
    MissLavender-LQ committed Mar 4, 2024
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  4. updated dev.raw.xcf with new dev textures

    this includes the new "dot" textures and a new setup with in the file to make it easier to work for me with in the future
    MissLavender-LQ committed Mar 4, 2024
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Commits on Mar 5, 2024

  1. updated all transition maps (not including e0)

    what was changed?
    
    intermission screen was turned off on these maps
    designs of each transition map was updated with different textures used to try to look a bit better then before
    
    all transition maps were updated
    e1m4
    e1m6
    e2m1
    e2m6
    e2m7
    e3m1
    e3m2
    e3m5
    e3m6
    e3m7
    e4m2
    e4m6
    e4m7
    e4m8
    all of the above are still temp maps
    MissLavender-LQ committed Mar 5, 2024
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  2. removed teleskip and h20tele skip since they dont work

    removed teleskip and h20tele skip since they dont work
    the engine only understands waterskip so the others were removed since they didnt work
    MissLavender-LQ committed Mar 5, 2024
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  3. dev map updated

    some changes to the boss room
    made the platforms shorter and  made the misc teleport teleport brush visible
    
    added a return teleport to the boss room since before once in u were stuck and would have to kill the player to escape
    
    removed intermission screen from the map selects in the dev map
    
    added lq_palette.wad to wad list since this map uses some textures from it that were in lq_dev.wad
    MissLavender-LQ committed Mar 5, 2024
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  4. temp start map update

    the teleport selection on the start map was updated to use the teleporters from the new transition maps
    
    lighting updated
    
    added purple light to dev map teleporter
    MissLavender-LQ committed Mar 5, 2024
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Commits on Mar 6, 2024

  1. 1
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  2. Merge pull request #112 from MissLavender-LQ/main

    sync with main
    MissLavender-LQ committed Mar 6, 2024
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Commits on Mar 7, 2024

  1. maps that need lq_palette.wad have it now

    e0 maps now have lq_palette.wad
    
    added lq_palette.wad to the wad list since these maps may have used the flats in some places
    this has to be done due to this change
    
    c93f639
    
    start_e0, e0m6 and e0m9 were also updated with new
    transision design "map-trans-e0"
    
    e1 maps now have lq_palette.wad
    
    added lq_palette.wad to the wad list since these maps may have used the flats in some places
    this has to be done due to this change
    
    c93f639
    
    e2 maps now have lq_palette.wad
    
    added lq_palette.wad to the wad list since these maps may have used the flats in some places
    this has to be done due to this change
    
    c93f639
    
    e3 maps now have lq_palette.wad
    
    added lq_palette.wad to the wad list since these maps may have used the flats in some places
    this has to be done due to this change
    
    c93f639
    
    e4 maps now have lq_palette.wad
    
    added lq_palette.wad to the wad list since these maps may have used the flats in some places
    this has to be done due to this change
    
    c93f639
    MissLavender-LQ committed Mar 7, 2024
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  2. update to waterskip and fixed the name

    check this commit for more info
    ca6cd39
    MissLavender-LQ committed Mar 7, 2024
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  3. update to waterskip

    MissLavender-LQ committed Mar 7, 2024
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  4. update to waterskip and removed teleskip

    check this commit for more info
    ca6cd39
    MissLavender-LQ committed Mar 7, 2024
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  5. slight update to all lava and slime skips

    updated the wave pattern to match the new one on waterskip and change the contrast a little bit
    MissLavender-LQ committed Mar 7, 2024
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  6. fixed texture offset on crate map

    the textures some how became unaligned at some point
    MissLavender-LQ committed Mar 7, 2024
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  8. misc maps now have lq_palette.wad

    added lq_palette.wad to the wad list since these maps may have used the flats in some places
    this has to be done due to this change
    
    c93f639
    
    also some updates were made to old-start since some things were broken
    MissLavender-LQ committed Mar 7, 2024
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