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StarATCS - Game Level For Tremulous

header

Overview: Battle Among the Stars

StarATCS is a game level by Matthias "Masmblr" Peters for the open source game Tremulous.

Map Description:

Step into the universe of StarATCS, a map that draws inspiration from the iconic layout of ATCS while introducing a mesmerizing space theme. Prepare for an otherworldly battlefield as you engage in thrilling combat across two distinct bases, each with three distinct routes to navigate. Immerse yourself in the cosmic ambiance of distant planets, twinkling stars, and passing comets.

StarATCS is build from scratch to provide a unique and captivating gameplay experience. The map boasts two sprawling bases, each offering three separate paths to infiltrate and conquer. The Alien Base draws inspiration from the eerie and sinister atmosphere of the film "Aliens," resembling a Hive where otherworldly creatures plot their dominance. On the opposing side, the Humans defend the Hadleys Hope Colony. Connecting the two bases is a lunar landscape that mirrors the desolate and rocky terrain of the moon.


Screenshots:

Textures

Some textures I have drawn for the map:

Models

Some models I have created for the map:

Version History:

Version: Date: Status:
1.0 - 1.2 16/09/2012 beta
1.3 17/09/2012 beta
1.4 01/10/2012 release

How-To

Binary:

  1. Download the release package.
  2. Save the *.pk3 file to the following directory: /%PATH%/Tremulous/base/.
  3. Start the Tremulous game and select "Create Server" with the desired map.

Source:

  1. Download the source release and the tremulous-common-files.
  2. Extract the files to the default installation directory. It should look like this:
DRIVE:/%PATH%/tremulous/
|   tremulous.exe
|   tremulous.x86
|   ...
+---base
|   |   autogen.cfg
|   |   data-1.1.0.pk3
|   |   map-atcs-1.1.0.pk3
|   |   ...
|   +---env
|   +---maps 
|   +---models 
|   +---scripts
|   +---sounds
|   \---textures
  1. Download NetRadiant Level Editor.
  2. Launch NetRadiant and select "Tremulous" as your game setting.
  3. Open the '.map' file located in the directory /%PATH%/tremulous/base/maps and, from the menu, choose 'Build -> 'Build with final settings.'
  4. Start the Tremulous game with -sv_pure 0 -devmap MAPNAME. Make sure to replace "MAPNAME" with the actual name of the map you compiled.

Development Tools:

Photoshop CS6
Audacity
NetRadiant
Q3Map2

Related Resources:

Official Tremulous website: https://tremulous.net
NET Radiant Level-Editor: https://netradiant.gitlab.io
Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous
Unofficial successor "Unvanquished": https://unvanquished.net

Legal Information and Attribution

Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.


levelshots\staratcs.jpg 1
maps\staratcs.map 1
models\mapobjects\staratcs\h_constru1.ase 1
models\mapobjects\staratcs\hive_arme.ase 1
models\mapobjects\staratcs\hive_hinder.ase 1
models\mapobjects\staratcs\hive_konstr_01.ase 1
models\mapobjects\staratcs\hive_kopf.ase 1
models\mapobjects\staratcs\hive_light1.ase 1
models\mapobjects\staratcs\hive_light2.ase 1
models\mapobjects\staratcs\hive_light3.ase 1
models\mapobjects\staratcs\hive_lighterb.ase 1
models\mapobjects\staratcs\hive_mund.ase 1
models\mapobjects\staratcs\hive_nomax.ase 1
models\mapobjects\staratcs\moon_ganz.ase 1
models\mapobjects\staratcs\schlauch.ase 1
models\mapobjects\staratcs\ship.ase 1
models\mapobjects\staratcs\tank_01.ase 1
models\mapobjects\staratcs\tank_02.ase 1
models\mapobjects\staratcs\tank_03.ase 1
models\mapobjects\staratcs\tank_04.ase 1
models\mapobjects\staratcs\yaltcola.ase 1
scripts\shaderlist.txt 1
scripts\staratcs.arena 1
scripts\staratcs.particle 1
scripts\staratcs.shader 1
scripts\staratcs.trail 1
textures\staratcs\alien_metalskin.jpg 1
textures\staratcs\awinsprite.jpg 1
textures\staratcs\black.tga 1
textures\staratcs\blades.tga 1
textures\staratcs\blau.jpg 1
textures\staratcs\col_tunnels48.jpg 1
textures\staratcs\cola.tga 1
textures\staratcs\creep_a.tga 1
textures\staratcs\creep_b.tga 1
textures\staratcs\flare_01.jpg 1
textures\staratcs\flare_01b.jpg 1
textures\staratcs\flare_01hive.jpg 1
textures\staratcs\flare_01hivetw.jpg 1
textures\staratcs\flare_01hivetw2.jpg 1
textures\staratcs\flare_02.jpg 1
textures\staratcs\flare_03.jpg 1
textures\staratcs\flare_03QER.jpg 1
textures\staratcs\flare_03bhive.jpg 1
textures\staratcs\flare_03hive.jpg 1
textures\staratcs\hive_b2f.jpg 1
textures\staratcs\hive_staratcs1.jpg 1
textures\staratcs\hive_staratcs1_light.tga 1
textures\staratcs\hive_staratcs1_lightbl.jpg 1
textures\staratcs\hive_staratcs1b.jpg 1
textures\staratcs\hive_staratcs1bbx.jpg 1
textures\staratcs\hive_staratcs2.jpg 1
textures\staratcs\hive_staratcs2bb.tga 1
textures\staratcs\hive_stc_x1_light.jpg 1
textures\staratcs\hive_stc_x1_lightbl.jpg 1
textures\staratcs\hive_surfaceglow.jpg 1
textures\staratcs\hive_surfaceglowbl.jpg 1
textures\staratcs\hive_surfaceglowbl2.jpg 1
textures\staratcs\hive_white.jpg 1
textures\staratcs\immer.tga 1
textures\staratcs\komet_1.tga 2
textures\staratcs\komet_2.tga 3
textures\staratcs\komet_3.tga 3
textures\staratcs\moonrock.jpg 1
textures\staratcs\moonrockshape.jpg 1
textures\staratcs\moonsurface.tga 3
textures\staratcs\moonsurfaceblured.tga 1
textures\staratcs\ora.jpg 1
textures\staratcs\orange.jpg 1
textures\staratcs\redfade.jpg 1
textures\staratcs\schlauch.jpg 1
textures\staratcs\sky_earth.tga 3
textures\staratcs\sky_earth2.tga 3
textures\staratcs\sky_earth3.tga 3
textures\staratcs\smstar.jpg 1
textures\staratcs\smstar.tga 1
textures\staratcs\space_stars1.tga 1
textures\staratcs\staratcs13_bcbl.jpg 1
textures\staratcs\staratcs_01.tga 1
textures\staratcs\staratcs_01NB.tga 1
textures\staratcs\staratcs_02.tga 1
textures\staratcs\staratcs_03.tga 1
textures\staratcs\staratcs_04.tga 1
textures\staratcs\staratcs_04b.tga 1
textures\staratcs\staratcs_04b1.tga 1
textures\staratcs\staratcs_05.tga 1
textures\staratcs\staratcs_07.tga 1
textures\staratcs\staratcs_07light.jpg 1
textures\staratcs\staratcs_07light.tga 1
textures\staratcs\staratcs_07lightbl.jpg 1
textures\staratcs\staratcs_07lightcom.tga 1
textures\staratcs\staratcs_07lightcombl.jpg 1
textures\staratcs\staratcs_08.tga 1
textures\staratcs\staratcs_08c.jpg 1
textures\staratcs\staratcs_08d.jpg 1
textures\staratcs\staratcs_08f.jpg 1
textures\staratcs\staratcs_09.tga 1
textures\staratcs\staratcs_09b.tga 1
textures\staratcs\staratcs_10.tga 1
textures\staratcs\staratcs_11.tga 1
textures\staratcs\staratcs_12.tga 1
textures\staratcs\staratcs_12A.tga 1
textures\staratcs\staratcs_12dcx.jpg 1
textures\staratcs\staratcs_13.tga 1
textures\staratcs\staratcs_13b.tga 1
textures\staratcs\staratcs_13bc.tga 1
textures\staratcs\staratcs_13bchive.jpg 1
textures\staratcs\staratcs_13bchivebl.jpg 1
textures\staratcs\staratcs_b12a.jpg 1
textures\staratcs\staratcs_b12axx.jpg 1
textures\staratcs\staratcs_f01.jpg 1
textures\staratcs\staratcs_red.jpg 1
textures\staratcs\staratcs_redbl.jpg 1
textures\staratcs\staratcs_redoff.jpg 1
textures\staratcs\staratcs_shiptat.tga 1
textures\staratcs\staratcs_wh.jpg 1
textures\staratcs\staratcs_whbl.jpg 1
textures\staratcs\stars_nebel1.jpg 1
textures\staratcs\stars_nebel2.jpg 1
textures\staratcs\stern.jpg 1
textures\staratcs\trans_kram_1.tga 1
textures\staratcs\trans_kram_2.tga 1
textures\staratcs\tremlogo.tga 1
textures\staratcs\water.tga 1
textures\staratcs\white.jpg 1
textures\staratcs\xrain.tga 1
textures\staratcs\y1.jpg 1
textures\staratcs\y1.tga 1
textures\staratcs\y2.jpg 1
textures\staratcs\y3.jpg 1
textures\staratcs\y4.jpg 1
textures\staratcs\yaltcola.jpg 1
textures\staratcs\yaltcolabl.jpg 1
textures\staratcs\yaltshq.tga 1
textures\staratcs\zmisc_01.jpg 1
textures\staratcs\zmisc_02.jpg 1
textures\staratcs\zmisc_02_braun.jpg 1
textures\staratcs\zmisc_02b.jpg 1
textures\staratcs\zmisc_02d.jpg 1
textures\staratcs\zmisc_02dA.jpg 1
textures\staratcs\zmisc_02doverlay.jpg 1
textures\staratcs\zmisc_02doverlayA.jpg 1


Credit-1

Matthias "Masmblr" Peters
Content: Map, Textures, Shaders
License: MIT License. (See "LICENSE" file for more Informations.)

Credit-2

ESA 2010
Content: Asteroid 1 (Lutetia) image
License: CC BY-SA 2.0

Credit-3

NASA
Content: Earth, Asteroid 2 and 3, Moon images
License: Public Domain

For all other content, their respective licensing rules and other legal provisions apply.

Special Thanks:

  • id Software for Quake3
  • Dark Legion Development for Tremulous
  • Team Xonotic for NetRadiant