Realtime-CSG, CSG level editor for Unity
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Updated
Oct 23, 2023 - C#
Realtime-CSG, CSG level editor for Unity
Work in progress prototype for the Chisel Level Editor, for Unity
A tool to assist in the compiling of source engine maps
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
Free procedural level generator for unity
A helpful unity window to aid in world building / prefab organization
Level Buddy add-on ported to Blender 3.0
2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
Open-source Procedural Object Spawner Tool | for Unity Engine
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
code and data repository for "Game Level Layout from Design Specification"
A curated list of awesome resources and tools for game level design.
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
DOOM level generation using Generative Adversarial Networks
Unity creation tool, speeding up scene creation, workflows and empowering level designers.
A procedural node based tool for Unity engine
Level Buddy add-on for Blender written by Matt Lucas (mirror)
MESS (Macro Entity Scripting System): a Half-Life level compile tool.
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