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@InteractiveComputerGraphics

Interactive Computer Graphics

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  1. SPlisHSPlasH SPlisHSPlasH Public

    SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

    C++ 1.5k 276

  2. PositionBasedDynamics PositionBasedDynamics Public

    PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

    C++ 1.8k 351

  3. Discregrid Discregrid Public

    A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.

    C++ 285 61

Repositories

Showing 10 of 20 repositories
  • cuNSearch Public

    A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.

    Cuda 88 MIT 24 5 3 Updated May 5, 2024
  • blender-sequence-loader Public

    An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.

    Python 48 MIT 6 5 1 Updated Apr 16, 2024
  • Latex4CorelDRAW Public

    This is a addon for CorelDRAW. It allows to add and edit Latex equations or symbols easily.

    C# 30 MIT 17 4 2 Updated Apr 1, 2024
  • splashsurf Public

    Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.

    Rust 92 MIT 16 7 0 Updated Mar 25, 2024
  • CompactNSearch Public

    A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborhood search for SPH fluid simulations.

    C++ 148 MIT 33 0 1 Updated Mar 18, 2024
  • TriangleMeshDistance Public

    Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

    C++ 149 MIT 11 0 0 Updated Mar 14, 2024
  • PositionBasedDynamics Public

    PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

    C++ 1,820 MIT 351 5 1 Updated Mar 6, 2024
  • SPlisHSPlasH Public

    SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

    C++ 1,500 MIT 276 6 5 Updated Mar 6, 2024
  • physics-simulation Public

    Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing

    39 MIT 3 0 0 Updated Feb 19, 2024
  • fenris Public

    A library for advanced finite element computations in Rust

    Rust 105 Apache-2.0 6 4 1 Updated Sep 25, 2023

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