Issues: Eldemarkki/Marching-Cubes-Terrain
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Player far from origin jitter issue
bug
Something isn't working
#46
opened Aug 15, 2020 by
BlackStarMachine
Ability to procedurally generate terrain using 3D noise
feature
New feature
#39
opened Jul 14, 2020 by
ThisUserIsNobody
Have an ability to generate procedural cave systems with 3D noise
feature
New feature
#36
opened Jun 27, 2020 by
BlackStarMachine
When you repeatedly add and remove densities from the same position, it leaves floating parts
bug
Something isn't working
#34
opened Jun 26, 2020 by
Eldemarkki
Be able to give a random seed to the procedural density generator
feature
New feature
#33
opened Jun 18, 2020 by
Eldemarkki
Generate chunks around the player in a circular shape
enhancement
Improvement
#30
opened Jun 5, 2020 by
Eldemarkki
Improve README and Wiki with more text and images
enhancement
Improvement
meta
Not related to the actual code
#2
opened Jul 16, 2019 by
Eldemarkki
ProTip!
Type g i on any issue or pull request to go back to the issue listing page.