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DungeonMasterObjectReader

Based of ADGE and SCK
ADGE -> http://dmweb.free.fr/?q=node/1403
SCK -> http://dmweb.free.fr/?q=node/884

DONE:

  • Loading and display of Graphics.dat file
  • Possible to extract Image1 files as BMP
  • Possible to extract SND1 files as WAV
  • Possible to extract RAW as DAT
  • Minor doc about the compression algortihm
  • Added import raw
  • Fixing the HexEditor

TODO: Lots

Fixing the GUI for the rest of ADGE

  • Editors
  • Item types - Started
  • Objects
  • Attacks
  • Combos
  • Monsters
  • Monster Drops
  • Doors
  • Spells
  • Runes
  • Palette modifier...
  • Ingame Palette .. main
  • Ingame Palette .. sub

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Porting tool for the Dungeon Master game

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