Based of ADGE and SCK
ADGE -> http://dmweb.free.fr/?q=node/1403
SCK -> http://dmweb.free.fr/?q=node/884
DONE:
- Loading and display of Graphics.dat file
- Possible to extract Image1 files as BMP
- Possible to extract SND1 files as WAV
- Possible to extract RAW as DAT
- Minor doc about the compression algortihm
- Added import raw
- Fixing the HexEditor
TODO: Lots
Fixing the GUI for the rest of ADGE
- Editors
- Item types - Started
- Objects
- Attacks
- Combos
- Monsters
- Monster Drops
- Doors
- Spells
- Runes
- Palette modifier...
- Ingame Palette .. main
- Ingame Palette .. sub