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skyscapes

JAX-native astrophysical scene modeling for HWO direct imaging.

What skyscapes is

skyscapes provides the scene representation that downstream HWO simulation tools consume — a forward model that runs at variable fidelity, from analytic sandbox models for fast iteration up to research-grade physics for retrievals. High-fidelity scene generators like ExoVista feed into skyscapes through loaders (from_exovista); skyscapes does not try to replace them.

  • A Scene is "everything on the sky that the telescope sees" — one System (a star with planets and optionally a disk) plus optional background sources (zodiacal light, background galaxies, etc.).
  • Source models (Star, Planet, Disk, physical models, backgrounds) are composable eqx.Modules — swap any one without touching the rest, or swap the whole class for a higher-fidelity variant.
  • Loaders bridge external simulation outputs (ExoVista FITS) into the workspace via from_exovista(...).

The same Scene flows through both the coronagraphoto image simulator and the jaxEDITH ETC, so the astrophysical content is consistent across all downstream science products.

What skyscapes is not

  • Not a radiative transfer engine. The ExoJaxPhysicalModel is a thin adapter over ExoJAX; skyscapes does not implement its own RT.
  • Not an orbit propagator. Orbital mechanics live in orbix; Planet composes an AbstractOrbit rather than reimplementing one.
  • Not a simulator. Downstream tools (coronagraphoto, jaxEDITH) consume a Scene to produce images / count rates.

Ecosystem position

flowchart LR
    src["External sources<br/>ExoVista · spectra · catalogues"]
    sky(["<b>skyscapes</b><br/>Scene · System · Star · Planet · Disk · Zodi · PhysicalModel"])
    opt["<b>optixstuff</b><br/>OpticalPath"]
    cor["<b>coronagraphoto</b><br/>2D image simulation"]
    jet["<b>jaxedith</b><br/>Scalar count rates"]

    src --> sky
    sky --> cor
    sky --> jet
    opt --> cor
    opt --> jet
Loading

Architecture

A Scene composes a System (star + planets + optional disk) with an optional Zodi background:

  • StarsStar (wavelength- and time-dependent spectrum, ExoVista- backed) and FlatStar (constant-flux sandbox).
  • PlanetsPlanet owns intrinsic params (Rp_Rearth, Mp_Mearth) and composes an AbstractOrbit (from orbix) with an AbstractPhysicalModel.
  • Physical modelsLambertianPhysicalModel, GridPhysicalModel (interpolated contrast cubes, used by ExoVista loader), PrecomputedPhysicalModel (cached reflectivity for hot loops), and ExoJaxPhysicalModel (full 2-stream RT via ExoJAX).
  • DisksExovistaDisk, ExovistaParametricDisk, GraterDisk, CompositeDisk.
  • BackgroundsAYOZodi (AYO-convention defaults), LeinertZodi (full position-dependent Leinert+1998), PrecomputedZodi (cached flux array).

Every leaf is an eqx.Module PyTree, so JAX transforms (jit, vmap, grad) compose end-to-end.

Quick start

The easiest path is loading an ExoVista FITS file:

from skyscapes import from_exovista

scene = from_exovista("path/to/exovista_system.fits")

Building one from scratch:

import jax.numpy as jnp
from orbix.system.orbit import KeplerianOrbit

from skyscapes import Scene, System
from skyscapes.scene import FlatStar, Planet
from skyscapes.physical_model import LambertianPhysicalModel
from skyscapes.background import AYOZodi

star = FlatStar(
    Ms_kg=1.989e30,
    dist_pc=10.0,
    flux_phot_per_nm_m2=1e9,
)

orbit = KeplerianOrbit(
    a_AU=jnp.array([1.0]),
    e=jnp.array([0.0]),
    W_rad=jnp.array([0.0]),
    i_rad=jnp.array([jnp.pi / 3]),
    w_rad=jnp.array([0.0]),
    M0_rad=jnp.array([0.0]),
    t0_d=jnp.array([0.0]),
)
physical_model = LambertianPhysicalModel(Ag=jnp.array([0.3]))
planet = Planet(
    Rp_Rearth=jnp.array([1.0]),
    Mp_Mearth=jnp.array([1.0]),
    orbit=orbit,
    physical_model=physical_model,
)

zodi = AYOZodi(
    wavelengths_nm=jnp.linspace(400, 1000, 60),
    surface_brightness_mag=22.0,
)

scene = Scene(
    system=System(star=star, planets=(planet,)),
    zodi=zodi,
)

Installation

pip install skyscapes

Status

This package is in early development.

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Astrophysical scene modeling in JAX

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