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Simple Raycaster

This is a simple Raycast Engine used by alot of old games, famously Wolfenstine 3D. built using SFML and Visual Studio, it comes with textured wall rendering and a textured floor.

A Preview of the engine, with VS. Engine

controls:

Keyboard:

W - Move forward.

S - Move backward.

A - Straf right.

D - Straf left.

Left arrow - Rotate camera to the left. Right arrow - Rotate camera to the right

Disclamer

This engine is not built very well. I am using this to learn C++, SFML and Raycasting, so you may find unnessecary lines of code in this project. Also this is my first properly built GitHub Repo, and I still dont know how to use this software.

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Simple Raycaster Built using SFML and Visual Studio

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