Releases
r14
[hotfix] Fixed Roo's Tubes crash
[hotfix] Fixed ply import error
[viewer] Now using correct visibility flag to hide invisible quads
[viewer] Partial texture blending support, minor mip map generation fixes
[viewer] Menu overhaul, more loading progress info
[viewer] Async multithreaded loading, might speedup loading times a bit
[viewer] Improved collisions a bit in kart mode
[viewer] Fixed a long running bug with incorrect UVs for degen quads
[viewer] Added original uint16 world limits, will now teleport to the opposite side on hit
[viewer] Improved gamepad support in kart mode
[viewer] Added kart selection in kart mode (O/P keys)
[gui-tool] Minor usability fixes/changes, added icons to bigfile tab
[framework] Added textured models export (UV is a bit off, be aware) (check TriListCollection class)
[howl/cseq] Samples are renamed based on checksum now
[howl/cseq] Added/fixed more mappings (intro, cutscenes, adventure)
[howl/cseq] Now splitting hub tracks correctly
[howl/cseq] Partial sample list added for jap and pal releases
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