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DCxDemo edited this page May 22, 2024
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Welcome to the CTR-tools wiki!
- Tools description - a kind of general readme
- Double click conversion - file associations setup
- Level data extraction - describes the process of content extraction and reviews the resulting content
- Load custom levels in viewer - learn about custom level preview feature in ctrviewer
- Kaitai Struct tutorial - learn how to use KSY file to preview structured game data in your browser
- CD contents - learn about files found in various versions of the game
- File formats - describes individual game formats
- Level rendering - learn how CTR renders the level
- Animations - notes about animations
- Quadblock - learn about the smallest piece the entire CTR level is assembled with
- Rebuilding the ISO - learn how to rebuild main game data container and ISO image
- Language swap - learn how to seamlessly translate your NTSC-U/J game to originally supported PAL languages
- Game translation - learn how to convert LNG files and use charswap feature
- Texture editing - learn how to replace in-game textures with custom ones
- Texture creation in Tiled - learn how to create CTR-ish textures in Tiled editor
- Custom model import - learn how to import custom model into the game
- Edit music and SFX - learn how to replace in-game music and various sound effects