Permission Nodes
LockSecurity provides administrators with a plethora of permission nodes to finely tune how you want to use this plugin on your server. By default, without any permission management plugins installed, LockSecurity may be used as expected with players being allowed to lock and unlock blocks among other things while not having access to administrative commands. If you wish to modify how LockSecurity distributes its permissions, they are as follows:
Description: Grant access to all commands provided by LockSecurity
Default: op
Children:
- locksecurity.command.editkey
- locksecurity.command.givekey
- locksecurity.command.ignorelocks
- locksecurity.command.locklist
- locksecurity.command.locknotify
- locksecurity.command.refreshkeys
- locksecurity.command.reload
Description: Grant access to the /editkey command
Default: op
Description: Grant access to the /givekey command
Default: op
Description: Grant access to the /ignorelocks command
Default: op
Description: Grant access to the /editkey command
Default: true
Children:
- locksecurity.command.locklist.other
Description: Grant access to the argument for the /locklist command
Default: op
Description: Grant access to the /locknotify command
Default: op
Description: Grant access to the /refreshkeys command
Default: true
Description: Grant access to the /locksecurity reload subcommand
Default: op
Description: Grant access to various block-related functionality
Default: true
Children:
- locksecurity.block.clonekey
- locksecurity.block.inspect
- locksecurity.block.lock
- locksecurity.block.unlock
- locksecurity.block.nickname
Description: Allow the owner of a locked block to create a smithed key to unlock it by right clicking the block
Default: true
Description: Allow a player to view information about a locked block by sneak right clicking with an empty hand
Default: true
Description: Allow a player to lock a block using an unsmithed key
Default: true
Children:
- locksecurity.block.lock.ignorelimit
Description: Ignore the block limit in every world
Default: op
Description: Allow a player to unlock a block using a smithed key
Default: true
Children:
- locksecurity.block.unlock.other
Description: Allow a player to unlock a block unowned by themselves remotely using the /unlock
command
Default: op
Description: Allow a player to nickname a locked block using a nametag
Default: true
Description: Grant access to various crafting-related functionality
Default: true
Children:
- locksecurity.crafting.duplicate
- locksecurity.crafting.merge
- locksecurity.crafting.reset
- locksecurity.crafting.unsmithed
Description: Allow a player to duplicate a smithed key in a crafting table
Default: true
Description: Allow a player to merge two smithed keys in a crafting table
Default: true
Description: Allow a player to reset a smithed key back to an unsmithed key in a crafting table
Default: true
Description: Allow a player to craft an unsmithed key in a crafting table
Default: true