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Update job
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Leinnan committed May 2, 2024
1 parent 0e37517 commit ebad1c3
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2 changes: 2 additions & 0 deletions WinDockerfile
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Expand Up @@ -22,6 +22,8 @@ RUN .\clean_project.bat

RUN C:\UnrealEngine\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe C:\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll -ProjectFiles -UsePrecompiled -Game "C:/Project/BeamableUnreal.uproject"

RUN .\beam_init_repo.bat

RUN C:\UnrealEngine\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -project=C:\Project\BeamableUnreal.uproject \
-utf8output \
-platform=Win64 \
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2 changes: 1 addition & 1 deletion clean_project.bat
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Expand Up @@ -2,7 +2,7 @@
echo * Clean Unreal Engine Project *
echo.
echo Cleaning your project, please wait...
FOR /d /r %%d IN ("Binaries","Build","Intermediate","Saved","DerivedDataCache") DO @IF EXIST "%%d" rd /s /q "%%d"
FOR /d /r %%d IN ("Binaries","Build","Intermediate","Saved","DerivedDataCache","PackagedProject") DO @IF EXIST "%%d" rd /s /q "%%d"
del *.sln
echo.
echo Your project cleaned perfectly, you can generate Visual Studio project files now.
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