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Replace Text with TMP_Text #98
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Replace Text with TMP_Text #98
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Awesome, I'm travelling today, but I will probably be able to check it in the next few days 👍 |
hmmm, I tested on both 2019 and 2021 and the layout was fine, also, the font is configured with an underlay that is almost identical to the shadow you had. Was the roboto font picked up like supposed to or is it using the default TMP font? (Font/Roboto/Graphy_Roboto-Regular SDF.asset) |
Sorry for the delay, I'm on holiday until next Monday, I'll take a look at it next week :) I tested on a test project I have for Graphy, but I'll try on a new one just in case something broke because of it. Good that you took the underlay into account! I'll let you know next week about my findings |
Any news here for TMP? :) |
Apologies, I'll try to check this on the weekend! |
So :-) Any news here? 🙈 |
After a looooong weekend now, any news? :-) |
Long weekend indeed! Apologies for the delay. Life is busy at the moment so I can't dedicate time to non-critical issues. I share information on this here. |
@Tayx94
re-did the changes again in 2019.3.0 (not sure why but trying to import previous PR in 2019 messed up all the text positions, preferred starting from scratch)
Fresh install, new 3D Core project, TMP v2.0.1 is already installed.
Importing the package worked without issue, and when adding the prefab to the scene, Unity show the popup to install TMP essentials
Adding TMP to the dependencies in package.json make the package manager automatically install TMP at the same time and avoid errors.