Skip to content

Issues: bevyengine/bevy

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Assignee
Filter by who’s assigned
Sort

Issues list

Panic "the given key does not support hashing" should indicate the type. A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13646 opened Jun 3, 2024 by brandon-reinhart
Move all asset paths in examples to constants at the top of the example C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#13645 opened Jun 3, 2024 by alice-i-cecile
Shader is not loaded error is unclear A-Rendering Drawing game state to the screen C-Usability A simple quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#13644 opened Jun 3, 2024 by alice-i-cecile
MSVC: Linking with link.exe failed, exit code 1189 C-Compile-Failure A failure to compile Bevy apps O-Windows Specific to the Windows desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13643 opened Jun 3, 2024 by Quentindeve
Add more query join types (left, right, outer join) A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#13633 opened Jun 2, 2024 by alice-i-cecile
Add a simple skybox and envmap for use in examples A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13632 opened Jun 2, 2024 by alice-i-cecile
Add a way to run CI on a specific crate A-Build-System Related to build systems or continuous integration C-Usability A simple quality-of-life change that makes Bevy easier to use
#13631 opened Jun 2, 2024 by Adamkob12
Suggestion: Rename / Extend Condition Trait Methods. A-ECS Entities, components, systems, and events C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Enhancement A new feature C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#13629 opened Jun 1, 2024 by CupOfTeaJay
Gamepad issue A-Input Player input via keyboard, mouse, gamepad, and more C-Bug An unexpected or incorrect behavior C-Hardware-Speciifc This bug is isolated to specific hardware or driver configurations S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13625 opened Jun 1, 2024 by goiw111
Dragging window around is very buggy A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-MacOS Specific to the MacOS (Apple) desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13623 opened Jun 1, 2024 by evrensen467
Raycasting for primitives. A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature
#13618 opened Jun 1, 2024 by Olle-Lukowski
1 of 7 tasks
GizmoPrimitiveNd for external primitives A-Gizmos Visual editor and debug gizmos A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature C-Usability A simple quality-of-life change that makes Bevy easier to use
#13615 opened May 31, 2024 by lynn-lumen
DynamicScene missing docs for entity_map arg in methods A-Scenes Serialized ECS data stored on the disk C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13608 opened May 31, 2024 by ua-kxie
UI Node's dimensions are incorrectly calculated if camera at first node's update had zero size A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13600 opened May 31, 2024 by bugsweeper
Range<f32> is reflectable but not serializable A-Reflection Runtime information about types A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13591 opened May 31, 2024 by IceSentry
Panic when bevy_pbr feature is not included A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13571 opened May 29, 2024 by jgayfer
Allow me to rotate a UiImage node or ui texture A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#13561 opened May 28, 2024 by ethereumdegen
STATUS_ACCESS_VIOLATION in CorePipelinePlugin A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Hardware-Speciifc This bug is isolated to specific hardware or driver configurations S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13559 opened May 28, 2024 by Weihnachtsbaum
Lightmaps break when deferred rendering is enabled A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13552 opened May 28, 2024 by GitGhillie 0.14
Debugger Remix: Terminal outputting ALSA function 'snd_pcm_poll_descriptors' failed with error 'UnknownErrno: Unknown errno' A-Audio Sounds playback and modification C-Bug An unexpected or incorrect behavior O-Linux Specific to the Linux desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13538 opened May 27, 2024 by Testare
ComputedStates are not linked from the States documentation A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#13536 opened May 27, 2024 by alice-i-cecile
Setting 'Specular Transmission' to a value higher than 0.0 on a standard material (or ext material) -> it wont write to depth buffer A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation
#13518 opened May 26, 2024 by ethereumdegen
Support user interaction in ci_testing A-Build-System Related to build systems or continuous integration A-Input Player input via keyboard, mouse, gamepad, and more C-Enhancement A new feature C-Testing A change that impacts how we test Bevy or how users test their apps D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes X-Uncontroversial This work is generally agreed upon
#13512 opened May 26, 2024 by BD103
Text styles should be inheritable A-Text Rendering and layout for characters C-Enhancement A new feature X-Controversial There is active debate or serious implications around merging this PR
#13511 opened May 25, 2024 by viridia
Exit not correctly tearing down graphics stack?? A-Rendering Drawing game state to the screen A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Windows Specific to the Windows desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13499 opened May 24, 2024 by BobG1983
ProTip! Adding no:label will show everything without a label.