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Releases: playcanvas/engine

v1.65.1

16 Aug 10:43
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Bug Fixes

[Fix] Avoid additional shaders creation caused by out of order lights by @mvaligursky in #5550
[Fix] Fix few shader chunks using removed IridescenceArgs struc by @mvaligursky in #5564
Fix to lightmapper when no baking lights @mvaligursky in #5565

Full Changelog: v1.65.0...v1.65.1

v1.65.0

01 Aug 14:41
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Breaking changes

  • [BREAKING] Removed support for static lights by @mvaligursky in #5502
  • [BREAKING] Layer.cullingMask and Camera.cullingMask has been removed as not needed by @mvaligursky in #5506

Changes

Bug fixes

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v1.64.4

17 Jul 09:48
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Fixes

Full Changelog: v1.64.3...v1.64.4

v1.64.3

05 Jul 10:48
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Fixes

Full Changelog: v1.64.2...v1.64.3

v1.64.2

30 Jun 14:42
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Bug Fixes

Full Changelog: v1.64.1...v1.64.2

v1.64.1

23 Jun 15:28
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Bug Fixes

v1.64.0

16 Jun 15:05
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Major new features

What's Changed

Fixes

New Contributors

Full Changelog: v1.63.6...v1.64.0

v1.63.6

25 May 09:57
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Bug Fixes

  • createGraphicsDevice defautls options.xrCompatible to true by @mvaligursky in #5349

Full Changelog: v1.63.5...v1.63.6

v1.63.5

23 May 09:46
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Bug Fixes

Full Changelog: v1.63.4...v1.63.5

v1.63.4

12 May 14:19
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Bug Fixes

  • Removed double usage of temp global vec3 in compound collision offset (#5318)
  • Draco url fix (#5325)