Skip to content

Tutorials

Krzysztof Kolasinski edited this page Nov 8, 2015 · 1 revision

Here you will find some useful tutorials on how to use AwesomeBump software

  • Tutorial #1. Generating normal texture from heigth texture
  • Tutorial #2. Generating height texture from normal texture
  • Tutorial #3. Generating normal, height, specular and occlusion textures from one image
  • Tutorial #4. Building AwesomeBump from source
  • Tutorial #5. AwesomeBump v1.0 presentation: Seamless textures and perspective tool
  • Tutorial #6. AwesomeBump v2.0 presentation
  • Tutorial #7. AwesomeBump v2.1 presentation
  • Tutorial #8. AwesomeBump v2.1- starting from normal texture
  • Tutorial #9. AwesomeBump v3.0 presentation: PBR textures
  • Tutorial #10. AwesomeBump Pi (3.14) overview + materials texture feature.
  • Tutorial #11. AwesomeBump v4.0 grunge maps.
  • Other Materials:

    1. Short explanation of basics algorithms used in AB: link
    2. Instructions on how to build AB from source code (since 3.0): link
    3. Disscussion group/forums: Click link to google discussion group: https://groups.google.com/forum/#!forum/awesomebump or another discussion on blenderartist
    4. AB is using tinyobjloader to load OBJ meshes.
    5. Cube maps used in AB: humus
    6. PBR guide which inspired me: coding labs and other usefull links.
    7. Here you can find the thread about DOF filter used in AB.
    8. Pseudo Lens Flare used in AB are based on this article.
    9. 3D models are thanks to Hevedy.
    10. The backpack model presented in Pi video was taken from BlendSwap webpage.