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This repository has been archived by the owner on Mar 3, 2020. It is now read-only.

Allows animations to be paused *now* #214

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4 changes: 2 additions & 2 deletions pop/POPAnimationInternal.h
Expand Up @@ -247,7 +247,7 @@ struct _POPAnimationState
progress(0),
repeatCount(0),
active(false),
paused(true),
paused(false),
removedOnCompletion(true),
delegateDidStart(false),
delegateDidStop(false),
Expand Down Expand Up @@ -323,7 +323,7 @@ struct _POPAnimationState

// activate & unpause
active = true;
setPaused(false);
//setPaused(false);

// note start time
startTime = lastTime = time;
Expand Down