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Improve camera smoothing when crouching #428

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Commits on Dec 30, 2021

  1. Improve camera smoothing when crouching

    Asymptoptic (ease-out) smoothing is now used instead of
    linear interpolation. This kind of smoothing is often used for
    camera crouching animations in modern FPS games.
    
    Since the crouch animation speed affects game balance, it's been
    tuned to take roughly the same duration as before.
    Calinou committed Dec 30, 2021
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