Releases: Sollace/Presence-Footsteps
Releases · Sollace/Presence-Footsteps
Presence Footsteps r28 for Minecraft 1.16.2 / 1.16.3
Changelog
- Updated to 1.16.2 \o/
- Added a chinese translation by @KrisCris
Bugs Squashed
- Fixed sounds being paused when in a gui that doesn't pause the game (#50)
- Fixed singleplayer/multiplayer toggles not working (#50)
- Fixed Footsteps playing too quickly for other players when in multiplayer/lan modes (#57)
Patch 1
- Fixed some labelling issues in the stance slider
- Fixed the update notifier not identifying this as the latest version
Presence Footsteps r26 for Minecraft 1.16
Tread the wastes of hell in style! Presence Footsteps is updated to 1.16, with all new support for Mobs and other players to go clomping around beside you. ! \0/
Changelog
- Updated to 1.16
- Added sounds for all of the new nether blocks
- Added slightly improved sounds for mushroom blocks (they're more mushroomy!)
- Added custom sounds for slime blocks, honey blocks, scaffolding, and sea pickles
- Other players will now generate footsteps (#40)
- If MineLittlePony is installed, the footsteps produced will also coincide with the correct pony race of those players
- Other mobs will also generate footsteps
- There's a new locamotion map added to a mod.
- When producing steps, a mob will look at the corresponding locomotion entry to determine the types of footsteps to produce.
- Allowed values are: NONE, BIPED, QUADRUPED
- If MineLittlePony is installed, a correct footsteps will be produced to correspond with the ponified mobs introduced by that mod
Bugs Squashed
- Fixed a bug where the singleplayer/multiplayer wouldn't work as expected
- Fixed sporadic footstep sounds being generated whilst the player is standing still on a block with no association
- Changed unlit campfires to only produce wood step sounds (closes #49)
- You cannot generate a report without first loading a world (the buttons will now be disabled)
- Fixed the update notifier O.0
Presence Footsteps r25 for Minecraft 1.16 / 20w20b
This is a preview build for 1.16! Use this version for the bleeding edge new features
Changelog:
- Updated to 20w20b and all the new blocks that brings with it
- Changed unlit campfires to only produce wood step sounds (closes #49)
- The type of stance (locomotion) for an entity is now included on the debug gui
- Reports will now include any living entities which don't have a stance mapped to them (they default to bipedal)
- Added Mine Little Pony integration so all ponified entities will produce the expected number of hoof steps and wing flaps
- You cannot generate a report without first loading a world (the buttons will now be disabled)
- Learned to procrastinate better
Presence Footsteps r24 for Minecraft 1.15.2
Changelog:
- Fixed other players generating too many footsteps when you get close to them
- Minor changes to the update checker to support updates on multiple minecraft versions
- Fixed sounds played by other mobs not respecting their relative distance to the player (they will actually sound like they're coming from the other mobs)
Presence Footsteps r24 for Minecraft 1.16 / 20w13b
This is a preview build for 1.16! Use this version for the bleeding edge new features
Changelog:
- All the fixes included in r24-1.15.2
- Added the "locomotionmap"! All mobs (with precious few exceptions: fish, flying entities, birds) will look at this map to determine whether to produce footsteps and if so, how many (biped/quadruped)
Todo in the next version:
- Add better integration for Mine Little Pony so ponified mobs can produce quadrupedal footsteps
- Update to a newer snapshot
- Learn not to procrastinate
Presence Footsteps r23 for Minecraft 1.15.2
Port of this version but on 1.15.2
Presence Footsteps r23 for Minecraft 1.16 / 20w13a
Changelog:
- Updated to 1.16
- Added sounds for all of the new nether blocks
- Added slightly improved sounds for mushroom blocks
- Added custom sounds for slime blocks, honey blocks, scaffolding, and sea pickles
- Other players now generate footsteps (#40)
- Other mobs will also generate footsteps
- Fixed a bug where the singleplayer/multiplayer wouldn't work as expected
- Fixed sporadic footstep sounds being generated whilst the player is standing still on a block with no association
Presence Footsteps r22 for Minecraft 1.15.2
Changelog:
- Fixed #27 footsteps not playing for the correctly on the north/south edges of a block
Presence Footsteps r21 for Minecraft 1.15
Changelog:
- Enabled Mod Menu support
Presence Footsteps r20 for Minecraft 1.15
Changelog:
- Updated to 1.15
- Included sounds for all the bee blocks (pre-3)
- All the stepping sounds now include subtitles for the audibly challenged