Releases: Sollace/Presence-Footsteps
Releases · Sollace/Presence-Footsteps
Presence Footsteps 1.9.1 Pre-release for Minecraft 1.20
Changelog
- Implemented sneaking to silence footsteps
- [Experimental] Improved compatibility with mods that add colliding entities (Create #192, Valkyrien Skies, #224, Unicopia)
- Fixed order not being preserved between entries for the same block in the blockmap.json
- Added a japanese translation by @HRS-K
- Updated russian translation by @xlifi
Presence Footsteps 1.9.0 for Minecraft 1.20
Changelog
- Updated to 1.20
- Some minor changes to the block report
- Now includes the tags blocks belong to
- The concise report will no longer include blocks that are mapped via their tags
- Fixed primitive mapped sounds not working correctly
- Added sound mappings for all of the new 1.20 blocks and mobs
- Fixed %s replacement string appearing in the block report print message
Presence Footsteps 1.8.2 for Minecraft 1.19.4
Whoops! There was a pretty major bug in the last build, so I'm releasing a really quick update to fix that! Sorry!
Changelog 1.8.2:
- Fixed sounds not playing when walking on dry surfaces. #216
Changelog 1.8.1:
- Fixed secondary volume sliders not triggering a save when changed. #210
- Added a Toki Pona translation via @ParanormalChicken
- Bamboo no longer produces sounds when you walk beside them (unless they have leaves)
- Bamboo sprouts no longer produce sounds of any kind #211
- Running Volume Increase is now "Speed Attenuation" and supports negative values #206
- Added a setting to adjust wet surface noises (mud) when walking on blocks in the rain. The default is 50% #209
Presence Footsteps 1.8.0 for Minecraft 1.19.4
Changelog
- Updated to 1.19.4
- Fixed water sounds not playing when partiall submerged
- Improved compatibility with pehkui (footstep sounds are adjusted to your current scale, both in frequency and pitch)
Presence Footsteps 1.7.1 for Minecraft 1.19.3
Changelog
- Fixed crash when running alongside Pehkui #191
Presence Footsteps 1.6.4 for Minecraft 1.19.2
Presence Footsteps 1.7.0 for Minecraft 1.19.3
Changelog
- Updated to 1.19.3
- Fixed broken translation key for the setting beybind @HereticHazel
- Updated zh_cn translation @GodGun968
- Added sound mapping for all the new 1.20 blocks and entities
Presence Footsteps 1.6.3 for Minecraft 1.19.2
Presence Footsteps 1.6.2 for Minecraft 1.19
Changelog
- Removed Herobrine
- Sounds are now distance attenuated. #158
- Fixed incorrect subtitles appearing for queaky copper (waxed copper blocks) #159
- Fixed translation for the auto stance tooltip
- Added the option to play footsteps for players and hostile mobs only #166
- Updated the primitive map for all vanilla sound types. Fixes mod support in many cases. #164, #168
- Fixed sound mapping for carpets #167
- Primitive mappings are now included as part of the block report
- The debug hud will now display matching primitive mappings for the target block in addition to all the other sounds
- Updated translations: ru_ru, yz_cn, ko_kr
- Updated Kirin to 1.11.1
Presence Footsteps 1.6.1 for Minecraft 1.19
Changelog
- Removed Herobrine
- Fixed footstep sounds being played twice whilst jumping #153
- Added a separate sound/subtitle for stone crumbling #153
- Redid the basalt sounds to remove the sandstone subtrate from them and adjusted the cracking to sound a little less like ice
- Fixed sound resolution on the edges of blocks in some small cases resolving to the incorrect side