Issues: MrLever/VoidEngine
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Banish dynamic allocation in property access
Improvement:Optimization
Make game go fast please
Priority:Medium
Handle qualifiers in Type reflection
Bug
Something isn't working
Priority:Medium
Utilities:TypeReflection
std::source_location enabled logging
Priority:Low
Utilities
Tasks to create/modify engine utility systems
O(1) Reflection Property Lookup
Improvement:Optimization
Make game go fast please
Priority:Low
Utilities:TypeReflection
Stream-based logging
Improvement:Optimization
Make game go fast please
Improvement
Tasks for refactoring previous work
Priority:High
Utilities
Tasks to create/modify engine utility systems
Programatically Install Starter assets to Game/Assets
DevOps:Tools
Development support operations
Priority:Low
Remove EngineCore dependency from EngineUtils test suite
DevOps:Tools
Development support operations
Priority:Medium
Track down GraphicsComponent Memory leak
Bug
Something isn't working
Core:Rendering
Tasks related to the rendering subsystem
Improved RTTI
Improvement
Tasks for refactoring previous work
Utilities
Tasks to create/modify engine utility systems
Exhaustive GLFW to VE_INPUT map
Core:Input
Input handling tasks
Improvement
Tasks for refactoring previous work
Priority:High
Implement Run time type reflection
Core
Tasks create/modify core engine systems
Improvement
Tasks for refactoring previous work
Priority:High
Flatten Collider Hierarchy
Core:Physics
Improvement
Tasks for refactoring previous work
Priority:Medium
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