You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
WindowsWindow.cpp has a huge "PollGamepadButtons" function that only partially specifies event mappings for gamepads. A map from GLFW input enum to Void Engine Input types would allow this function and those like it to be much more robust.
The text was updated successfully, but these errors were encountered:
WindowsWindow.cpp has a huge "PollGamepadButtons" function that only partially specifies event mappings for gamepads. A map from GLFW input enum to Void Engine Input types would allow this function and those like it to be much more robust.
The text was updated successfully, but these errors were encountered: