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[libgdx] Fix example, prepare for Maven release
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badlogic committed Apr 16, 2024
1 parent 072c2c0 commit 26d9dee
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions spine-libgdx/build.gradle
@@ -1,8 +1,8 @@
group = "com.esotericsoftware.spine"
version = "4.1.0"
version = "4.2.0"

ext {
libgdxVersion = "1.11.1-SNAPSHOT"
libgdxVersion = "1.12.1"
javaVersion = 8
}

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Expand Up @@ -69,7 +69,7 @@ public void create () {

AnimationStateData stateData = new AnimationStateData(skeletonData); // Defines mixing (crossfading) between animations.
state = new AnimationState(stateData); // Holds the animation state for a skeleton (current animation, time, etc).
state.setAnimation(0, "FOA", true);
state.setAnimation(0, "walk", true);
}

public void render () {
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