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[libgdx] Fixed ShearYTimeline typo.
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NathanSweet committed Mar 28, 2024
1 parent ad2b70c commit 1a83e96
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Expand Up @@ -941,7 +941,7 @@ public void apply (Skeleton skeleton, float lastTime, float time, @Null Array<Ev
MixDirection direction) {

Bone bone = skeleton.bones.get(boneIndex);
if (bone.active) bone.shearY = getRelativeValue(time, alpha, blend, bone.shearX, bone.data.shearY);
if (bone.active) bone.shearY = getRelativeValue(time, alpha, blend, bone.shearY, bone.data.shearY);
}
}

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