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[cpp] Fix up root CMakeLists.txt to always include spine-c, spine-cpp…
Build spine-godot (Godot 4.x) #64: Commit 3545fa9 pushed by badlogic
April 28, 2023 11:55 1d 1h 24m 0s 4.1
4.1
April 28, 2023 11:55 1d 1h 24m 0s
[godot] Updates scripts to handle spaces in file paths (#2244).
Build spine-godot (Godot 4.x) #63: Commit d3004bf pushed by lukeeingram
April 25, 2023 17:35 1d 8h 33m 4s 4.1
4.1
April 25, 2023 17:35 1d 8h 33m 4s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 4.x) #62: Commit 954ab69 pushed by HaraldCsaszar
April 6, 2023 11:31 1d 1h 48m 10s 4.2-beta
April 6, 2023 11:31 1d 1h 48m 10s
[c][cpp] Formatting.
Build spine-godot (Godot 4.x) #61: Commit da68e66 pushed by badlogic
April 6, 2023 11:26 1d 1h 52m 37s 4.1
4.1
April 6, 2023 11:26 1d 1h 52m 37s
[c][cpp] Port of commit e04e7b5. Adjusted fix for IK constraint NaN w…
Build spine-godot (Godot 4.x) #60: Commit 1fb89b6 pushed by badlogic
April 6, 2023 11:25 1d 1h 53m 49s 4.1
4.1
April 6, 2023 11:25 1d 1h 53m 49s
[cpp] Fix incorrectly referencing attachment when adding skin to anot…
Build spine-godot (Godot 4.x) #59: Commit 0fac050 pushed by badlogic
April 5, 2023 13:51 1d 12h 17m 31s 4.1
4.1
April 5, 2023 13:51 1d 12h 17m 31s
[c][cpp] Fixed IK constraint NaN when a parent bone has zero scale.
Build spine-godot (Godot 4.x) #58: Commit 2b5bedd pushed by badlogic
April 5, 2023 13:50 1d 12h 18m 0s 4.1
4.1
April 5, 2023 13:50 1d 12h 18m 0s