[godot] More C# build work. #78
spine-godot-v4.yml
on: push
godot-editor-windows
48m 37s
godot-editor-linux
50m 45s
godot-editor-macos
0s
godot-template-ios
0s
godot-template-macos
0s
godot-template-linux
51s
godot-template-windows
8m 15s
godot-template-android
42m 12s
godot-template-web
23m 50s
upload-to-s3
0s
Annotations
11 errors and 6 warnings
godot-template-linux
Response status code does not indicate success: 500 (Internal Server Error).
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godot-template-macos
The run was canceled by @badlogic.
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godot-template-ios
The run was canceled by @badlogic.
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godot-editor-macos
The run was canceled by @badlogic.
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godot-template-windows
The run was canceled by @badlogic.
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godot-template-windows
The operation was canceled.
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godot-editor-linux
The run was canceled by @badlogic.
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godot-editor-linux
The operation was canceled.
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godot-template-web
The operation was canceled.
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godot-editor-windows
The run was canceled by @badlogic.
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godot-editor-windows
The operation was canceled.
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godot-template-linux
Failed to download action 'https://api.github.com/repos/actions/setup-python/tarball/61a6322f88396a6271a6ee3565807d608ecaddd1'. Error: Response status code does not indicate success: 500 (Internal Server Error).
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godot-template-linux
Back off 14.831 seconds before retry.
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godot-template-linux
Failed to download action 'https://api.github.com/repos/actions/setup-python/tarball/61a6322f88396a6271a6ee3565807d608ecaddd1'. Error: Response status code does not indicate success: 500 (Internal Server Error).
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godot-template-linux
Back off 12.138 seconds before retry.
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godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Artifacts
Produced during runtime
Name | Size | |
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godot-template-android-debug.zip
Expired
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20.8 MB |
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godot-template-android-release.zip
Expired
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18 MB |
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godot-template-android-source.zip
Expired
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34.9 MB |
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