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FlxG.removeCamera does not remove the camera from FlxG.cameras #231

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moly opened this issue Sep 8, 2012 · 0 comments
Open

FlxG.removeCamera does not remove the camera from FlxG.cameras #231

moly opened this issue Sep 8, 2012 · 0 comments

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@moly
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moly commented Sep 8, 2012

The documentation suggests that removeCamera removes the camera from the game, but it actually stays in the FlxG.cameras array and may continue to be drawn to.

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