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FlxG.removeCamera does not remove the camera from FlxG.cameras #1

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FlixelCommunityBot opened this issue Sep 13, 2012 · 1 comment
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Issue #231 by: moly

The documentation suggests that removeCamera removes the camera from the game, but it actually stays in the FlxG.cameras array and may continue to be drawn to.

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moly commented Nov 5, 2012

Fixed by: #118

@moly moly closed this as completed Nov 5, 2012
IQAndreas pushed a commit to IQAndreas-testprojects/IQAndreas-flixel that referenced this issue Nov 15, 2013
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