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This is a collection of small tools for Maya. For more information, see the documentation. Sample scenes are available in the zMayaTools-samples repository.

zMayaUtils:

  • Copy deformer weights
  • Retarget blend shapes
  • Split blend shapes into blended halves
  • Eye orientation controller
  • Character validation
  • Better editing of skinned joints
  • Pick walk controller editing
  • Reorder channel box attributes
  • Additive pick walking hotkeys
  • Show Maya shelves as menus
  • Hierarchical RMB material list

Additional nodes:

  • zRigHandle: Clean, easy to select viewport rig handles
  • zMouthController: A controller and UI for simple mouth animation
  • zArnoldMetadata: Dynamic EXR metadata with Arnold
  • zKeyframeNaming: Bookmark keyframes, with quick navigation
  • zFileSwitch: Switch between texturse for viewport and rendering
  • zNode: An empty DG node for storing custom data.