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Pokemon Red reconstructed in SDL2. Mainly for game development and engine testing.

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Reconstructing Pokemon Red/Blue

Pokemon Red/Blue reconstructed in SDL2. Mainly for game development and engine development testing.

(This project is very early into development right now, the engine is being created completely from scratch)

Screenshot

Resources Used

All spritesheets were obtained from the Spriter's Resource.

Materials Used

Things that helped me along during development.

Controls

  • Z as B button
  • X as A button
  • ↑ as up on D-Pad
  • ↓ as down on D-Pad
  • → as right on D-Pad
  • ← as left on D-Pad

Notes

  • Run the program from the root project directory (bin/./pokemon) to load media properly.

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Pokemon Red reconstructed in SDL2. Mainly for game development and engine testing.

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