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PlanarSLAM

This repo proposes a RGB-D SLAM system specifically designed for structured environments and aimed at improved tracking and mapping accuracy by relying on geometric features that are extracted from the surrounding. More details can be found in our papers (RGB-D and Monocular).

Authors: Yanyan Li, Raza Yunus, Nikolas Brasch, Nassir Navab and Federico Tombari

updated on 03.20.2024

Gaussian Splatting (GS) approaches have become increasingly important for novel view rendering tasks due to their impressive rendering quality and efficiency. Typically, inputs for GS methods include initial point clouds, camera poses, and images generated by the structure-from-motion method, COLMAP.

However, the sparse maps from COLMAP lack structural information that may be crucial for certain applications. To address this limitation, we leverage PlanarSLAM (ManhattanSLAM) to enhance the structural information in the public datasets commonly used in rendering methods. We have released our results to the community. New features in our generations are summarized as follows:

  • Fill low-textured areas with point clouds.
  • Plane instances. We provide the same label for every co-planar area.
  • Surface normal for every point.
  • Python interface to read our dataset.

updated on 11.12.2021

We updated the planar meshing section by making use of a more efficient triangulation method, rather than the greedy algorithm from PCL. If the PCL window shows nothing, maybe you could click "R" after selecting the window.

ps: the reconstruction method is still very naive, we will keep moving.

planarReconstruction


License

PlanarSLAM is released under a GPLv3 license.

For commercial purposes, please contact the authors: yanyan.li (at) tum.de. If you use PlanarSLAM in an academic work, please cite:

inproceedings{Li2021PlanarSLAM,
  author = {Li, Yanyan and Yunus, Raza and Brasch, Nikolas and Navab, Nassir and Tombari, Federico},
  title = {RGB-D SLAM with Structural Regularities},
  year = {2021},
  booktitle = {2021 IEEE international conference on Robotics and automation (ICRA)},
 }

1. Prerequisites

We have tested the library in ubuntu 16.04 and ubuntu 18.04, but it should be easy to compile on other platforms. A powerful computer (e.g. i7) will ensure real-time performance and provide more stable and accurate results.

C++11 or C++0x Compiler

We use the new thread and chrono functionalities of C++11.

Pangolin

We use Pangolin for visualization and user interface. Dowload and install instructions can be found at: https://github.com/stevenlovegrove/Pangolin.

OpenCV and OpenCV_Contrib

We use OpenCV and corresponding OpenCV_Contrib to manipulate images and features. Dowload and install instructions can be found at: http://opencv.org. Tested with OpenCV 3.4.1

Eigen3

Required by g2o (see below). Download and install instructions can be found at: http://eigen.tuxfamily.org. Required at least 3.1.0.

DBoW2 and g2o (Included in Thirdparty folder)

We use modified versions of the DBoW2 library to perform place recognition and g2o library to perform non-linear optimizations. Both modified libraries (which are BSD) are included in the Thirdparty folder.

PCL

We use PCL to reconstruct and visualize mesh. Download and install instructions can be found at: https://github.com/ros-perception/perception_pcl. Tested with PCL 1.7.0 and 1.9.0.

  1. https://github.com/PointCloudLibrary/pcl/releases

  2. compile and install

    cd pcl 
    mkdir release 
    cd release
    
    cmake  -DCMAKE_INSTALL_PREFIX=/usr/local \ -DBUILD_GPU=ON -DBUILD_apps=ON -DBUILD_examples=ON \ -DCMAKE_INSTALL_PREFIX=/usr/local -DPCL_DIR=/usr/local/share/pcl  .. 
    
    make -j12
    sudo make install
    

2. Test the system

Structural Public Scenes

ICL NUIM, Structural TUM RGB-D, All types of Corridors

Test the system locally

  1. Download 'freiburg3_structure_texture_far' and associate RGB-D pairs based on associate.py provided by the dataset.

    python associate.py PATH_TO_SEQUENCE/rgb.txt PATH_TO_SEQUENCE/depth.txt > associations.txt
    
  2. Compile the system

./build.sh

​ 3. Run the system

./Examples/RGB-D/Planar_SLAM Vocabulary/ORBvoc.txt Examples/RGB-D/TUM3.yaml PATH_TO_SEQUENCE_FOLDER .PATH_TO_SEQUENCE_FOLDER/ASSOCIATIONS_FILE

similar command for testing ICL-NUIM sequences

./Examples/RGB-D/Planar_SLAM Vocabulary/ORBvoc.txt Examples/RGB-D/ICL.yaml PATH_TO_SEQUENCE_FOLDER  PATH_TO_SEQUENCE_FOLDER/ASSOCIATIONS_FILE


Citation

inproceedings{Li2021PlanarSLAM,
  author = {Li, Yanyan and Yunus, Raza and Brasch, Nikolas and Navab, Nassir and Tombari, Federico},
  title = {RGB-D SLAM with Structural Regularities},
  year = {2021},
  booktitle = {2021 IEEE international conference on Robotics and automation (ICRA)},
 }
inproceedings{Li2020SSLAM,
  author = {Li, Yanyan and Brasch, Nikolas and Wang, Yida and Navab, Nassir and Tombari, Federico},
  title = {Structure-SLAM: Low-Drift Monocular SLAM in Indoor Environments},
  year = {2020},
  booktitle = {IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)},
 }

Acknowledgement

ORB_SLAM2 and the corresponding community.

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A RGB-D SLAM system for structural scenes, which makes use of point-line-plane features and the Manhattan World assumption.

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