Simulation subject within the Multimedia Engineering degree from the ETSE - Universitat de València. May 2022. Practice 6. Rating 9. The goal is to understand the capabilities of physics engines to compose scenes with realistic physical behavior and to operate a simple 2D physics engine within the Rendering environment until you are able to create a scene.
🎞️ Video with the result: https://www.youtube.com/watch?v=5Hp02Ore3pc&t=3s
Build a scene with the primitives offered by Physica, where there are collisions and objects composed of simpler objects (using unions) that are subjected to forces and angular forces. Experiment with the library to create some interesting original scenario, preferably interactive.
User Guide:
- Drag the shuriken with the mouse.
- Press R for a new game.
- Press Q to exit.