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@xelatihy xelatihy released this 09 Aug 16:55
· 81 commits to main since this release

This release improves mostly upon utilities and IO functionality in preparation for a 5.0 release with more graphics features. The release should be mostly backward compliant besides one change listed below.

  • Backward incompatible change: Rename metallic to reflective in material_type enum (#1266)
  • Better code layout: IO functionality split into image io, shape io, and scene io (#1258)
  • Microfacet bug fixes (#1264)
  • Furnace test (#1259)
  • Bug fixes (#1256, #1252, #1250, and smaller commits)
  • Update docs (#1268)
  • Update ImGui and STB dependencies. (#1267)
  • Cleanup to possibly support better point and line intersection (#1257)
  • UI keys consistent with Blender (#1255)
  • Faster and simpler IO (#1253, #1251, #1246)
  • File format 4.1, with full backward compatibility. (#1248, #1249)
  • Simpler apps (#1247)
  • Json representation (#1244, #1245, #1243, #1239, #1223)
  • Tone mapping, batch rendering, and denoising in CLI scene rendering (#1242, #1230)
  • Better names for scene elements: camera_data, texture_data, etc, with old names supported via typedefs. (#1240)
  • Eyelight rendering with ambient occlusion (#1221)