Releases: x360ce/x360ce
X360CE 4.17.15.0
This version is intended to test Virtual Emulation. Download links and instructions can be found here:
https://github.com/x360ce/x360ce/wiki/Beta-Testing
Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".
Changes:
v4.17.15.0 (2020-11-15)
- Fixed: Crash when selecting unavailable game.
- Fixed: Crash when loading user device capabilities.
v4.17.13.0 (2020-11-15)
- Fixed: Guide button virtual key code fixed.
v4.17.12.0 (2020-11-15)
- Fixed: Issue when mappings from other games would merge into currently selected game.
- Fixed: Sometimes crashing when generating exception info.
- Fixed: Guide button map.
- Fixed: Another crash when user device information updated.
- Fixed: Anti Dead Zone settings reset on application load.
- Fixed: Crash when scanning large files for XInput support.
- Update: Scanning files for XInput support is much faster now.
- New: Clear option in on Trigger and Thumb map page.
- New: Option to auto switch configuration when game focused.
X360CE 4.16.8.0
This version is intended to test Virtual Emulation. Download links and instructions can be found here:
https://github.com/x360ce/x360ce/wiki/Beta-Testing
Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".
Changes:
v4.16.8.0 (2020-10-25)
- Fix: Controller image scaling issue.
- Fix: Crash when User Device list updating.
- Fix: Issue detector sometimes do not start after app starts.
- Fix: Issue detector was reporting missing HID Guardian when not needed.
- Fix: Interface freezing during error report.
- Fix: HID Guardian was not always applying settings.
- Fix: Do not request XInput states when program is minimized to save CPU resources.
- Update: Configure Hid Guardian Automatically option is set to OFF by default now.
- Update: Application no longer requires elevated privileges when starting.
- Update: Make missing HID Guardian a moderate (optional) issue, which won't prevent UI to load.
- Update: Redirect HID Guardian [Install] issue button to dedicated install form.
- Update: Information on [Help] tab updated.
- New: Add HID Guardian warnings and manual uninstall instructions to [HID Guardian] tab.
X360CE 4.15.16.0
This version is intended to test Virtual Emulation. Download links and instructions can be found here:
https://github.com/x360ce/x360ce/wiki/Beta-Testing
Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".
Changes:
v4.15.16.0 (2020-10-19)
- Fix: Map recorded was mapping POV direction to DPad instead of POV.
- Fix: Map recorder was mapping half or inverted axis incorrectly.
- Updated: PAD status control updated to more modern XAML format.
- Updated: Set XInput negative center value (-1) to 0.
- Updated: Limit error files to 10 files per 10 seconds for a different error.
- New: Feature to record mapping by pressing on button image.
- New: Remap All feature, which allows faster remapping.
X360CE 4.14.15.0
This version is intended to test Virtual Emulation. Download links and instructions can be found here:
https://github.com/x360ce/x360ce/wiki/Beta-Testing
Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".
Changes:
v4.14.15.0 (2020-10-10)
- Fixed: Crash when configuring HID Guardian when Device Id is missing.
v4.14.14.0 (2020-10-08)
- Fixed: Crash when adding new device to map.
- Fixed: Crash when loading settings.
- Fixed: Crash when Error logs folder is missing during first start.
- Fixed: App was not able to receive controller settings if server changed.
- Updated: Use of device buffer data to check for missed button clicks between states.
- New: Option which allows to choose between automatic and manual HID Guardian configuration.
v4.14.9.0 (2020-09-21)
- Fixed: App configuration, which will ask for elevated permissions properly.
v4.14.8.0 (2020-09-20)
- Fixed: Ask administrative permission for app for hiding/unhiding controllers.
- Fixed: Hide and unhide correct controllers on app start and shutdown.
- Fixed: High use of CPU resources due to the manager.IsDeviceAttached(ud.InstanceGuid) method.
- Fixed: Remove and rescan just controller interface now, which is enough for HID Guardian.
- Fixed: Check HID Guardian installation and help to install.
- Fixed: Crash when hiding device with missing Hardware ID.
- Fixed: Virtual controllers were incorrectly available on MapDeviceToControllerForm.
- Fixed: Hide checkbox was available for devices which should not be hidden i.e. mouse, keyboard, system.
- Updated: Automatically hide mapped DirectInput controllers and show unmapped (HID Guardian).
- Updated: Shared Classes.
X360CE 4.13.41.0
This version is intended to test Virtual Emulation. Download links and instructions can be found here:
https://github.com/x360ce/x360ce/wiki/Beta-Testing
Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".
Changes:
v4.13.41.0 (2020-09-10)
- Fixed: Crash when DirectInput helper starts before full form initialization.
- Fixed: Crash when UserSettings list updates PAD Grid from another thread.
- Fixed: Crash when UserDevice removed on another thread.
- Updated: DeviceDetector which would crash when retrieving device name.
v4.13.35.0 (2020-09-09)
- Fixed: Crash during user internal settings update.
- Fixed: Crash during XInput devices update.
- Fixed: Freezing during interface update.
- Update: Add option to show [Test...] developing button, which is hidden by default.
- Update: Clean errors log folder if app version changed.
v4.13.27.0 (2020-09-03)
- Fixed: Issue form crashing when Virtual Driver is installed or uninstalled.
- Fixed: Crash when game is not selected.
- Fixed: Crash when recording stopped with (Escape key).
- Fixed: Fixing some multi-threading exceptions.
- Fixed: Recording was mapping half instead of full axis incorrectly.
- Fixed: Crash when axis map index value is out of range.
- New: Add active control name to error report to help with bug fixing.
v4.13.19.0 (2020-08-29)
- Fixed: System.TimeoutException: The operation has timed out.
- Fixed: Issue with text encoding on error report.
- Fixed: Clear errors interface jitter.
- Fixed: Another crash when device removed.
- Fixed: Reduced non-important errors report.
- New: Axis properties on DirectInput panel.
v4.13.11.0 (2020-08-20)
- Fixed: Silent internal crash in direct input code when device removed.
- Fixed: Thread crash during app closing.
- Fixed: Grid crash during device update.
- New: Add application error status indicator and report form.
X360CE 4.12.23.0
This version is intended to test Virtual Emulation. Download links and instructions can be found here:
https://github.com/x360ce/x360ce/wiki/Beta-Testing
Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".
Note: Re-released this version as 4.13.6.0, because, GitHub was using Amazon AWS URL (https://github-production-release-asset-2e65be.s3.amazonaws.com) for downloads which is not trusted by Google (https://transparencyreport.google.com) and this made Chrome to show "This site hosts files that are not commonly downloaded" warning after download.
Changes:
v4.12.23.0 (2020-08-08)
- Fix: App will check for Visual C++ 2015-2019 Redistributable correctly now.
- Fix: App was detecting issue in incorrect order resulting in unable to fix them.
- Fix: Buttons, axis and POV remained pressed after switching off controller.
- Update: Make developer feature "Show Form Info on CTRL+SHIFT+RMB" optional.
v4.12.18.0 (2020-08-05)
- New: [Copy Preset] to clipboard and [Paste Preset] from clipboard buttons.
- Update: Version of .NET Framework increased to 4.7.2
- Update: Debug files are now embedded.
- Update: No need for separate debug version. Exception reports will contain exact code line.
v4.12.9.0 (2020-08-03)
- Fix: Unable to log errors (C:\ProgramData\X360CE\Errors)
v4.12.8.0 (2020-08-02)
- Fix: Server side bug was causing client fail and upload settings to cloud forever.
- Fix: Bug which allowed to send settings to cloud until success (4 attempts max now).
v4.12.6.0 (2020-08-01)
- Fix: Removed duplicated methods updated device manager and detector.
- Fix: Rare app crash when device switched off.
- New: Added "WingManTeam DX Tweak" tool and button for raw and direct input calibration.
- New: Device connection type icon: Bluetooth, USB, System/Virtual.
- Update: Hardware control. Added ability to remove offline, problem or unknown devices
X360CE 4.11.15.0
This version is intended to test Virtual Emulation. Download links and instructions can be found here:
https://github.com/x360ce/x360ce/wiki/Beta-Testing
Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller".
Changes:
v4.11.15.0 (2020-07-26)
- Fix: Missing Vendor, Product and Revision for some devices.
- Fix: XInput value jittering between 0 and -1 when DeadZone is set.
v4.11.13.0 (2020-07-25)
- Fix: Inaccessible dialog when Application is Always on Top.
- Fix: Map Name drop down combo box on PAD Control.
- Update: "Auto" map feature maps buttons and axis on Sony controllers better now.
- Update: "Auto" map feature recognise combined trigger axis better now.
v4.11.7.0 (2020-07-20)
- Fix: Crash when device change.
- Fix: Presets loading.
- Fix: Deadlock freeze.
- Update: Hide unfinished developer options.
- Update: Shared classes and controls updated.
- Update: Options updated.
- Update: Making application more DPI aware.
- Update: PAD control layout.
- Update: Optimise device stats procedure.