An implementation of libnoise in Go
The goal of this library is to provide a complete reimplementation of http://libnoise.sourceforge.net/ in Go. It should be functionally equivilent, and provide very similar outputs as compared to the original.
All noise sources have been implemented, as well as the noise utils, for easier access to terrain style output, as well as following the tutorials in the original site. Bugfixes are to come.