v2.0.19
Pre-releaseThis version has several fixes focused on probing and auto leveling. Many issues was caused by mixing of units, for instance if the UI was set to show in inches and the probing was done in metric.
The visualization of the autoleveling will now also better show the height data based on the lowest point relative to the highest. Here is a sample where I did an auto level on a coin where the probe area was 12mm x 13mm with a max scan depth of 0.16mm:
Probing is now implemented as actions which can then be mapped to a keyboard shortcut, gamepad button, toolbar button or toolbox button.
For you vampires out there - the dark theme has got some updates:
For those of you who are using lasers - the visualizer will now also display the spindle speed:
Downloads
UGS Platform
Windows 64-bit
Windows 32-bit
Mac OSX
Linux
RaspberryPI
All platforms (requires Java)
UGS Classic
All platforms (requires Java)
What's Changed
- Add possibility to visualize spindle speed/laser power by @breiler in #2241
- Simplified the version string parser by @breiler in #2244
- Copy and paste geometries in designer will now preserve groups by @breiler in #2246
- Bugfix/colors flatlaf dark by @breiler in #2247
- Now parses genmitsu version strings by @breiler in #2255
- Fixed problem with responses containing "error" not being an error in FluidNC by @breiler in #2260
- Added checkbox to hide warning that language is not translated. by @breiler in #2261
- Add missing translation keys by @breiler in #2262
- Fix problem with "run from processor" by @breiler in #2266
- Fix problem with the arc expander not working with inches by @breiler in #2267
- Fixed problems with the workflow helper by @breiler in #2269
- Smart scan by @nickmayer in #2270
- Fixed a problem with grblHAL by @breiler in #2275
- Fixes problems in autoleveler with scaling between metric and imperial units by @breiler in #2273
- Auto leveler UI by @breiler in #2277
- Fixes to probe UI by @breiler in #2280
- Bugfixes on probing by @breiler in #2281
- Autoleveler safe retract by @breiler in #2282
- Added new game controller by @breiler in #2284
- Fixed problem with machine boundaries being inverted by @breiler in #2285
Full Changelog: v2.0.18...v2.0.19
Credits
An extra thanks to Chris and George over at SainSmart for donating one of their machines which made development and debugging so much easier.