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Surge

gameplay

An experimental game heavily inspired by Breakout.

Created in Unity.

Contents

Todo

v0 – An experiment

  1. Create a simple brick breaker game
  2. Add visual and sound effects
  3. Add a main menu screen and add other UI to the game
  4. Add music visualization effect to objects
  5. Add a score system
  6. Add gameover screen
  7. Release alpha on android store

v1 – A polished product

  1. Cleanup codebase
    1. Format folders and delete unused files
    2. Refactor code with unity design patterns in mind
  2. Adjust the size of objects to make playing more smooth and stable
    1. Increase player paddle size to make it easier to hit the ball
    2. Decrease block size to allow for more blocks to fit on the sreen and to give the blocks room to expand
  3. Improve touch controls for ease of use
    1. Add TouchKit to handle touch gestures
  4. Make the music visualization effect a core mechanic of the game
    1. Adjust the intensity of the effect to have an impact on gameplay
    2. Update song library
  5. Update levels
  6. Update UI
  7. Ship to apple store

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An experimental game heavily inspired by Breakout

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