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CatmullClark.jl

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Julia graphics package for 3D surface smoothing using the Catmull-Clark subdivision algorithm.

Functions

Face = Vector{Point3f0}

Point3f0 is a 3-tuple of 32-bit floats for 3-dimensional space, and all Points are 3D. A Face is defined by the points that are its vertices, in order.


struct Edge
    p1::Point3f0
    p2::Point3f0
    Edge(a, b) = new(min(a, b), max(a, b))
end

An Edge is a line segment where the two Points are sorted.


const colors = [:red, :green, :blue, :gold]
const iterconfig = [0, length(colors), Scene()]




catmullclarkstep(faces)

Perform a single step of Catmull-Clark subdivision of a surface. See Wikipedia or page 53 of http://graphics.stanford.edu/courses/cs468-10-fall/LectureSlides/10_Subdivision.pdf The faces argument is a Vector{Face} of all the faces of the 3D object's surface. Returns: a set of the new faces, usually a 4 times larger vector of smaller faces.


catmullclark(faces, iters, callback=(x)->0)

Perform a multistep Catmull-Clark subdivision of a surface. Does iters iterations (steps). Will call a callback function with the results of each iteration (step) if one is provided. Returns: the faces of the final result.


drawfaces(faces, colr)

Draw a set of Faces using color colr and Makie. Place this in a new Scene (a new output window).


drawfaces!(faces, colr)

Draw a set of Faces using color colr and Makie. Add the drawing to the existing scene.


setscene(scene)

Set the Scene for display using Makie.


displaycallback(faces)

Display a set of Faces using Makie. This can be used as a callback to show the steps of the catmullclark function. See exsmple/demo.jl in this package for an example of usage.


Example

using Makie, CatmullClark

const inputpoints = [
    [-1.0, -1.0, -1.0],
    [-1.0, -1.0, 1.0],
    [-1.0, 1.0, -1.0],
    [-1.0, 1.0, 1.0],
    [1.0, -1.0, -1.0],
    [1.0, -1.0, 1.0],
    [1.0, 1.0, -1.0],
    [1.0, 1.0, 1.0]]

const inputfaces = [
    [0, 4, 5, 1],
    [4, 6, 7, 5],
    [6, 2, 3, 7],
    [2, 0, 1, 3],
    [1, 5, 7, 3],
    [0, 2, 6, 4]]

const donutpoints = [
    [-2.0, -0.5, -2.0], [-2.0, -0.5, 2.0], [2.0, -0.5, -2.0], [2.0, -0.5, 2.0],
    [-1.0, -0.5, -1.0], [-1.0, -0.5, 1.0], [1.0, -0.5, -1.0], [1.0, -0.5, 1.0],
    [-2.0, 0.5, -2.0], [-2.0, 0.5, 2.0], [2.0,  0.5, -2.0], [2.0, 0.5, 2.0],
    [-1.0, 0.5, -1.0], [-1.0, 0.5, 1.0], [1.0, 0.5, -1.0], [1.0, 0.5, 1.0]]

const donutfaceindices = [
    [4, 5, 1, 0], [3, 1, 5, 7], [0, 2, 6, 4], [2, 3, 7, 6],
    [8,  9, 13, 12], [15, 13, 9, 11], [12, 14, 10, 8], [14, 15, 11, 10],
    [0, 1, 9, 8], [1, 3, 11, 9], [2, 0, 8, 10], [3, 2, 10, 11],
    [12, 13, 5, 4], [13, 15, 7, 5], [14, 12, 4, 6], [15, 14, 6, 7]]

const tetrapoints = [[1.0, 1.0, 1.0], [1.0, -1.0, -1.0], [-1, 1, -1], [-1, -1, 1]]

const tetrafaceindices = [[1, 2, 3], [1, 3, 4], [2, 3, 4], [1, 2, 4]]

const faces = [map(x -> Point3f0(inputpoints[x]), p .+ 1) for p in inputfaces]
const donutfaces = [map(x -> Point3f0(donutpoints[x]), p .+ 1) for p in donutfaceindices]
const tetrafaces = [map(x -> Point3f0(tetrapoints[x]), p) for p in tetrafaceindices]

# cube, rounds toward a sphere
scene = drawfaces(faces, :black)
display(scene)
setscene(scene)
sleep(1)
catmullclark(faces, 4, CatmullClark.displaycallback)

# tetrahedron
scene2 = drawfaces(tetrafaces, :black)
display(scene2)
setscene(scene2)
sleep(2)
catmullclark(tetrafaces, 3, CatmullClark.displaycallback)

# torus
scene3 = drawfaces(donutfaces, :black)
display(scene3)
setscene(scene3)
sleep(1)
catmullclark(donutfaces, 3, CatmullClark.displaycallback)

# if a face missing in cube, makes cuplike shape
sleep(3)
scene4 = drawfaces(faces[2:end], :black)
display(scene4)
setscene(scene4)
sleep(2)
catmullclark(faces[2:end], 3, CatmullClark.displaycallback)

println("Press Enter to continue", readline())




Installation

The package generally requires Makie, at least for the geometry types defined via that package.

You may install the package from Github in the usual way, or to install the current master copy:

using Pkg
Pkg.add("http://github.com/wherrera10/CatmullClark.jl")