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GTASaveData

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A .NET library for reading and writing save files from various Grand Theft Auto games.

Overview

This project aims to create a versatile API for reading and writing save data files from various Grand Theft Auto games. The API provides access to all currently-known data fields for each game's save file. Each editable property fires a PropertyChanged event when modified, making this API WPF-friendly.

Support

Fully supported:

  • Grand Theft Auto III
  • Grand Theft Auto: Liberty City Stories

In progress:

  • Grand Theft Auto: Vice City
  • Grand Theft Auto: Vice City Stories

Planned:

  • Grand Theft Auto: San Andreas
  • Grand Theft Auto IV & Episodes

About

A .NET library for manipulating Grand Theft Auto save files.

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