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Fix blur artifacts with odd filter size #181

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@jereroy jereroy commented May 12, 2022

See #180

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@austinEng austinEng left a comment

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thank you for the contribution! sorry it took a while for me to review this

@@ -222,6 +222,8 @@ const init: SampleInit = async ({ canvasRef, gui }) => {

let blockDim: number;
const updateSettings = () => {
settings.filterSize += 1;
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instead of += 1, I think it would be better to change the computations below so that they are settings.filterSize and settings.filterSize + 1 instead of settings.filterSize - 1 and settings.filterSize

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