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volodinroman/README.md

Hello there!

Pinned

  1. maya-cmake maya-cmake Public

    Autodesk Maya cross-platform development environment with CMake

    CMake 30 9

  2. maya-mirror-shape-deformer maya-mirror-shape-deformer Public

    A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for generating blendShapes objects mirrored correctly in one click.

    C++ 18 13

  3. maya-combine-separate-tool maya-combine-separate-tool Public

    A python module for Autodesk Maya that shows a way to separate a combined object back to original ones (that contains 2 or more shells) preserving skinning that was applied to the combined object.

    Python 9 7

  4. poly-maker-2d poly-maker-2d Public

    Standalone Python/PyQt low-poly 2d object generator. Builds a triangulated and textured 2d mesh along a Bezier curve

    Python 7

  5. py-flow-based-programming py-flow-based-programming Public

    Python Flow Based Programming conceptual project

    Python 2

  6. volodinroman.github.io volodinroman.github.io Public

    My personal website.

    HTML 2