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CARTO: split 2D gaussian blur into 2 1D passes #8874

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merged 2 commits into from May 20, 2024

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felixpalmer
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Followup to #8703 , reduce number of texture taps from O(n*n) to O(n), so 256 to 32

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  • Use 2 passes to process Gaussian blur

@felixpalmer
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This is just a reinstatement of this commit: ed403f2

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coveralls commented May 7, 2024

Coverage Status

coverage: 89.84% (-0.001%) from 89.841%
when pulling 6237f0f on felix/quadbin-heatmap-2pass
into b738b66 on master.

@felixpalmer felixpalmer changed the title CARTO: split 2D gaussian blur into 1 1D passes CARTO: split 2D gaussian blur into 2 1D passes May 7, 2024
@felixpalmer felixpalmer merged commit 6ee825d into master May 20, 2024
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@felixpalmer felixpalmer deleted the felix/quadbin-heatmap-2pass branch May 20, 2024 09:49
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3 participants