Skip to content

Commit

Permalink
luma v9.0.0 alpha.5 (#7451)
Browse files Browse the repository at this point in the history
  • Loading branch information
ibgreen authored and Pessimistress committed Jan 5, 2023
1 parent b595dd1 commit 1ccdc37
Show file tree
Hide file tree
Showing 86 changed files with 284 additions and 286 deletions.
6 changes: 6 additions & 0 deletions docs/upgrade-guide.md
@@ -1,5 +1,11 @@
# Upgrade Guide

## Upgrading to v9.0

### Custom Layers

- drawModes `GL.TRIANGLE_FAN` and `GL.LINE_LOOP` are no longer supported when creating geometries.

## Upgrading from deck.gl v8.7 to v8.8

#### Breaking changes
Expand Down
4 changes: 2 additions & 2 deletions examples/layer-browser/package.json
Expand Up @@ -9,8 +9,8 @@
"dependencies": {
"@loaders.gl/ply": "^3.2.10",
"@loaders.gl/gltf": "^3.2.10",
"@luma.gl/experimental": "^8.5.2",
"@luma.gl/debug": "^8.5.2",
"@luma.gl/experimental": "9.0.0-alpha.8",
"@luma.gl/debug": "9.0.0-alpha.8",
"colorbrewer": "^1.0.0",
"d3-request": "^1.0.6",
"d3-scale": "^3.1.0",
Expand Down
2 changes: 1 addition & 1 deletion examples/playground/package.json
Expand Up @@ -14,7 +14,7 @@
"@loaders.gl/csv": "^3.2.10",
"@loaders.gl/draco": "^3.2.10",
"@loaders.gl/gltf": "^3.2.10",
"@luma.gl/constants": "^8.5.12",
"@luma.gl/constants": "9.0.0-alpha.8",
"brace": "^0.11.1",
"deck.gl": "^8.8.0",
"react": "~16.9.0",
Expand Down
6 changes: 3 additions & 3 deletions modules/aggregation-layers/package.json
Expand Up @@ -30,15 +30,15 @@
"prepublishOnly": "npm run build-bundle && npm run build-bundle -- --env=dev"
},
"dependencies": {
"@luma.gl/constants": "^8.5.16",
"@luma.gl/shadertools": "^8.5.16",
"@luma.gl/constants": "9.0.0-alpha.8",
"@luma.gl/shadertools": "9.0.0-alpha.8",
"@math.gl/web-mercator": "^3.6.2",
"d3-hexbin": "^0.2.1"
},
"peerDependencies": {
"@deck.gl/core": "^8.0.0",
"@deck.gl/layers": "^8.0.0",
"@luma.gl/core": "^8.0.0"
"@luma.gl/core": "9.0.0-alpha.8"
},
"gitHead": "13ace64fc2cee08c133afc882fc307253489a4e4"
}
2 changes: 1 addition & 1 deletion modules/aggregation-layers/src/grid-aggregation-layer.ts
Expand Up @@ -196,7 +196,7 @@ export default abstract class GridAggregationLayer<
_uploadAggregationResults(): void {
const {numCol, numRow} = this.state;
const {data} = this.state.layerData;
const {aggregatedBins, minValue, maxValue, totalCount} = this.state.sortedBins!;
const {aggregatedBins, minValue, maxValue, totalCount} = this.state.sortedBins;

const ELEMENTCOUNT = 4;
const aggregationSize = numCol * numRow * ELEMENTCOUNT;
Expand Down
Expand Up @@ -549,7 +549,7 @@ export default class HeatmapLayer<DataT = any, ExtraPropsT = {}> extends Aggrega
triPositionBuffer.subData(packVertices(viewportCorners, 3));

const textureBounds = viewportCorners.map(p =>
getTextureCoordinates(viewport.projectPosition(p), normalizedCommonBounds!)
getTextureCoordinates(viewport.projectPosition(p), normalizedCommonBounds)
);
triTexCoordBuffer.subData(packVertices(textureBounds, 2));
}
Expand Down
2 changes: 1 addition & 1 deletion modules/carto/package.json
Expand Up @@ -36,7 +36,7 @@
"@loaders.gl/loader-utils": "^3.2.10",
"@loaders.gl/mvt": "^3.2.10",
"@loaders.gl/tiles": "^3.2.10",
"@luma.gl/constants": "^8.5.16",
"@luma.gl/constants": "9.0.0-alpha.8",
"@math.gl/web-mercator": "^3.6.2",
"cartocolor": "^4.0.2",
"d3-array": "^3.2.0",
Expand Down
7 changes: 4 additions & 3 deletions modules/core/package.json
Expand Up @@ -37,8 +37,8 @@
"dependencies": {
"@loaders.gl/core": "^3.2.10",
"@loaders.gl/images": "^3.2.10",
"@luma.gl/constants": "^8.5.16",
"@luma.gl/core": "^8.5.16",
"@luma.gl/constants": "9.0.0-alpha.8",
"@luma.gl/core": "9.0.0-alpha.8",
"@math.gl/core": "^3.6.2",
"@math.gl/sun": "^3.6.2",
"@math.gl/web-mercator": "^3.6.2",
Expand All @@ -47,7 +47,8 @@
"@probe.gl/stats": "^3.5.0",
"gl-matrix": "^3.0.0",
"math.gl": "^3.6.2",
"mjolnir.js": "^2.7.0"
"mjolnir.js": "^2.7.0",
"@types/offscreencanvas": "^2019.6.4"
},
"gitHead": "13ace64fc2cee08c133afc882fc307253489a4e4"
}
2 changes: 1 addition & 1 deletion modules/core/src/controllers/controller.ts
Expand Up @@ -126,7 +126,7 @@ export default abstract class Controller<ControllerState extends IViewState<Cont
abstract get ControllerState(): ConstructorOf<ControllerState>;
abstract get transition(): TransitionProps;

// @ts-expect-error (2564) - not assigned in the constructor
// ts-expect-error (2564) - not assigned in the constructor
protected props: ControllerProps;
protected state: Record<string, any> = {};

Expand Down
2 changes: 1 addition & 1 deletion modules/core/src/controllers/map-controller.ts
Expand Up @@ -293,7 +293,7 @@ export class MapState extends ViewState<MapState, MapStateProps, MapStateInterna
}

const {maxZoom, minZoom} = this.getViewportProps();
let zoom = (startZoom as number) + Math.log2(scale);
let zoom = startZoom + Math.log2(scale);
zoom = clamp(zoom, minZoom, maxZoom);

const zoomedViewport = this.makeViewport({...this.getViewportProps(), zoom});
Expand Down
9 changes: 3 additions & 6 deletions modules/core/src/controllers/transition-manager.ts
Expand Up @@ -152,10 +152,7 @@ export default class TransitionManager<ControllerState extends IViewState<Contro
}
if (this._isTransitionEnabled(nextProps)) {
// Ignore if none of the viewport props changed.
return (nextProps.transitionInterpolator as TransitionInterpolator).arePropsEqual(
currentProps,
nextProps
);
return nextProps.transitionInterpolator.arePropsEqual(currentProps, nextProps);
}
return true;
}
Expand All @@ -165,7 +162,7 @@ export default class TransitionManager<ControllerState extends IViewState<Contro
const endViewStateProps = this.getControllerState(endProps).shortestPathFrom(startViewstate);

// update transitionDuration for 'auto' mode
const transitionInterpolator = endProps.transitionInterpolator as TransitionInterpolator;
const transitionInterpolator = endProps.transitionInterpolator;
const duration = transitionInterpolator.getDuration
? transitionInterpolator.getDuration(startProps, endProps)
: (endProps.transitionDuration as number);
Expand Down Expand Up @@ -231,7 +228,7 @@ export default class TransitionManager<ControllerState extends IViewState<Contro

this.onViewStateChange({
viewState: this.propsInTransition,
oldViewState: this.props as TransitionProps
oldViewState: this.props
});
};
}
35 changes: 19 additions & 16 deletions modules/core/src/effects/lighting/lighting-effect.ts
@@ -1,4 +1,5 @@
import {Texture2D, ProgramManager} from '@luma.gl/core';
import {ProgramManager} from '@luma.gl/core';
import {Texture2D} from '@luma.gl/gltools';
import {AmbientLight} from './ambient-light';
import {DirectionalLight} from './directional-light';
import {PointLight} from './point-light';
Expand Down Expand Up @@ -32,14 +33,14 @@ export default class LightingEffect implements Effect {
props!: LightingEffectProps;
shadowColor: number[] = DEFAULT_SHADOW_COLOR;

private shadow!: boolean;
private ambientLight!: AmbientLight | null;
private directionalLights!: DirectionalLight[];
private pointLights!: PointLight[];
private shadow: boolean = false;
private ambientLight?: AmbientLight | null = null;
private directionalLights: DirectionalLight[] = [];
private pointLights: PointLight[] = [];
private shadowPasses: ShadowPass[] = [];
private shadowMaps: Texture2D[] = [];
private dummyShadowMap: Texture2D | null = null;
private programManager?: ProgramManager;
private dummyShadowMap?: Texture2D;
private pipelineFactory?: ProgramManager;
private shadowMatrices?: Matrix4[];

constructor(props: LightingEffectProps = {}) {
Expand Down Expand Up @@ -79,6 +80,9 @@ export default class LightingEffect implements Effect {
gl: WebGLRenderingContext,
{layers, layerFilter, viewports, onViewportActive, views}: PreRenderOptions
) {
// @ts-expect-error
const device = gl.device;

if (!this.shadow) return;

// create light matrix every frame to make sure always updated from light source
Expand All @@ -87,11 +91,10 @@ export default class LightingEffect implements Effect {
if (this.shadowPasses.length === 0) {
this._createShadowPasses(gl);
}
if (!this.programManager) {
// TODO - support multiple contexts
this.programManager = ProgramManager.getDefaultProgramManager(gl);
if (!this.pipelineFactory) {
this.pipelineFactory = ProgramManager.getDefaultProgramManager(device);
if (shadow) {
this.programManager.addDefaultModule(shadow);
this.pipelineFactory.addDefaultModule(shadow);
}
}

Expand Down Expand Up @@ -122,7 +125,7 @@ export default class LightingEffect implements Effect {
getModuleParameters(layer: Layer) {
const parameters: {
lightSources?: {
ambientLight: AmbientLight | null;
ambientLight?: AmbientLight;
directionalLights: DirectionalLight[];
pointLights: PointLight[];
};
Expand Down Expand Up @@ -161,12 +164,12 @@ export default class LightingEffect implements Effect {

if (this.dummyShadowMap) {
this.dummyShadowMap.delete();
this.dummyShadowMap = null;
this.dummyShadowMap = undefined;
}

if (this.shadow && this.programManager) {
this.programManager.removeDefaultModule(shadow);
this.programManager = null;
if (this.shadow && this.pipelineFactory) {
this.pipelineFactory.removeDefaultModule(shadow);
this.pipelineFactory = undefined;
}
}

Expand Down
6 changes: 3 additions & 3 deletions modules/core/src/effects/post-process-effect.ts
Expand Up @@ -2,7 +2,7 @@ import ScreenPass from '../passes/screen-pass';
import {normalizeShaderModule} from '@luma.gl/core';

import type {Effect, PostRenderOptions} from '../lib/effect';
import type {Framebuffer} from '@luma.gl/webgl';
import type {Framebuffer} from '@luma.gl/gltools';
import type {ShaderModule} from '../types/types';

export default class PostProcessEffect implements Effect {
Expand Down Expand Up @@ -116,7 +116,7 @@ void main() {
}
`;

function getFragmentShaderForRenderPass(module, pass = module) {
function getFragmentShaderForRenderPass(module, pass = module): string {
if (pass.filter) {
const func = typeof pass.filter === 'string' ? pass.filter : `${module.name}_filterColor`;
return FILTER_FS_TEMPLATE(func);
Expand All @@ -128,5 +128,5 @@ function getFragmentShaderForRenderPass(module, pass = module) {
}

// console.error(`${module.name} no fragment shader generated`);
return null;
return undefined;
}
8 changes: 4 additions & 4 deletions modules/core/src/lib/attribute/attribute-manager.ts
Expand Up @@ -27,7 +27,7 @@ import {NumericArray} from '../../types/types';

import AttributeTransitionManager from './attribute-transition-manager';

import type {Stat} from 'probe.gl';
import type {Stats} from 'probe.gl';
import type {Timeline} from '@luma.gl/engine';

const TRACE_INVALIDATE = 'attributeManager.invalidate';
Expand Down Expand Up @@ -68,7 +68,7 @@ export default class AttributeManager {
needsRedraw: string | boolean;
userData: any;

private stats?: Stat;
private stats?: Stats;
private attributeTransitionManager: AttributeTransitionManager;

constructor(
Expand All @@ -79,7 +79,7 @@ export default class AttributeManager {
timeline
}: {
id?: string;
stats?: Stat;
stats?: Stats;
timeline?: Timeline;
} = {}
) {
Expand Down Expand Up @@ -390,7 +390,7 @@ export default class AttributeManager {
if (attribute.constant) {
// The attribute is flagged as constant outside of an update cycle
// Skip allocation and updater call
attribute.setConstantValue(attribute.value as NumericArray);
attribute.setConstantValue(attribute.value);
return;
}

Expand Down
10 changes: 5 additions & 5 deletions modules/core/src/lib/attribute/attribute-transition-utils.ts
Expand Up @@ -2,7 +2,7 @@ import {padArray} from '../../utils/array-utils';
import {NumericArray} from '../../types/types';
import Attribute from './attribute';
import type {BufferAccessor} from './data-column';
import type {Buffer} from '@luma.gl/webgl';
import type {Buffer} from '@luma.gl/core';

export interface TransitionSettings {
type: string;
Expand Down Expand Up @@ -87,7 +87,7 @@ export function getSourceBufferAttribute(
// constant
// don't pass normalized here because the `value` from a normalized attribute is
// already normalized
return attribute.value as NumericArray;
return attribute.value;
}

export function getAttributeTypeFromSize(size: number): string {
Expand All @@ -106,13 +106,13 @@ export function getAttributeTypeFromSize(size: number): string {
}

export function cycleBuffers(buffers: Buffer[]): void {
buffers.push(buffers.shift() as Buffer);
buffers.push(buffers.shift());
}

export function getAttributeBufferLength(attribute: Attribute, numInstances: number): number {
const {doublePrecision, settings, value, size} = attribute;
const multiplier = doublePrecision && value instanceof Float64Array ? 2 : 1;
return (settings.noAlloc ? (value as NumericArray).length : numInstances * size) * multiplier;
return (settings.noAlloc ? value.length : numInstances * size) * multiplier;
}

// This helper is used when transitioning attributes from a set of values in one buffer layout
Expand Down Expand Up @@ -155,7 +155,7 @@ export function padBuffer({

const toData = isConstant
? attribute.value
: (attribute.getBuffer() as Buffer).getData({srcByteOffset: byteOffset});
: attribute.getBuffer().getData({srcByteOffset: byteOffset});
if (attribute.settings.normalized && !isConstant) {
const getter = getData;
getData = (value, chunk) => attribute.normalizeConstant(getter(value, chunk));
Expand Down
4 changes: 2 additions & 2 deletions modules/core/src/lib/attribute/attribute.ts
Expand Up @@ -6,7 +6,7 @@ import {createIterable, getAccessorFromBuffer} from '../../utils/iterable-utils'
import {fillArray} from '../../utils/flatten';
import * as range from '../../utils/range';
import {normalizeTransitionSettings, TransitionSettings} from './attribute-transition-utils';
import type {Buffer} from '@luma.gl/webgl';
import type {Buffer} from '@luma.gl/gltools';

import type {NumericArray, TypedArray} from '../../types/types';

Expand Down Expand Up @@ -309,7 +309,7 @@ export default class Attribute extends DataColumn<AttributeOptions, AttributeInt
size: binaryValue.size || this.size,
stride: binaryValue.stride,
offset: binaryValue.offset,
startIndices: startIndices as NumericArray,
startIndices,
nested: needsNormalize
});
// Fall through to auto updater
Expand Down
10 changes: 5 additions & 5 deletions modules/core/src/lib/attribute/data-column.ts
Expand Up @@ -7,7 +7,7 @@ import typedArrayManager from '../../utils/typed-array-manager';
import {toDoublePrecisionArray} from '../../utils/math-utils';
import log from '../../utils/log';

import type {Buffer as LumaBuffer} from '@luma.gl/webgl';
import type {Buffer as LumaBuffer} from '@luma.gl/gltools';
import type {TypedArray, NumericArray, TypedArrayConstructor} from '../../types/types';

export type BufferAccessor = {
Expand Down Expand Up @@ -199,7 +199,7 @@ export default class DataColumn<Options, State> implements IShaderAttribute {
id: this.id,
target: isIndexed ? GL.ELEMENT_ARRAY_BUFFER : GL.ARRAY_BUFFER,
accessor: {type}
}) as LumaBuffer;
});
}
return this._buffer;
}
Expand Down Expand Up @@ -265,7 +265,7 @@ export default class DataColumn<Options, State> implements IShaderAttribute {
if (this.state.constant) {
return this.value;
}
return [this.getBuffer() as LumaBuffer, this.getAccessor() as BufferAccessor];
return [this.getBuffer(), this.getAccessor() as BufferAccessor];
}

getAccessor(): DataColumnSettings<Options> {
Expand Down Expand Up @@ -324,7 +324,7 @@ export default class DataColumn<Options, State> implements IShaderAttribute {
if (ArrayBuffer.isView(data)) {
opts = {value: data};
} else if (data instanceof Buffer) {
opts = {buffer: data as LumaBuffer};
opts = {buffer: data};
} else {
opts = data;
}
Expand All @@ -335,7 +335,7 @@ export default class DataColumn<Options, State> implements IShaderAttribute {

if (opts.constant) {
// set constant
let value = opts.value as NumericArray;
let value = opts.value;
value = this._normalizeValue(value, [], 0);
if (this.settings.normalized) {
value = this.normalizeConstant(value);
Expand Down

0 comments on commit 1ccdc37

Please sign in to comment.