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Add Unix domain socket support for listenTCP/listenHTTP for libevent on Posix #2073

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lesderid
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FYI: vibe-core is the new default (already in master), so it might make sense to add support for this too, before rolling out such a feature.

{
bind_addr.family = AF_UNIX;
sockaddr_un* s = bind_addr.sockAddrUnix();
enforce(s.sun_path.length > address.length, "Unix sockets cannot have that long a name.");
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"that long a name" - it's generally good to be explicit in the error messages. The second part of enforce is lazy, so you can use things like format.

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Also this needs to be >= as \0 takes up space too.

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This is the same enforce and message that was used for the UDS implementation of requestHTTP.

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Phobos doesn't seem to specify the length either, but I could change it to enforce(s.sun_path.length > address.length, "Unix sockets cannot have names longer than %d characters.".format(s.sun_path.length - 1));?

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It shouldn't have to be >=, s.sun_path is a byte[].

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AFAICS, the path must always be \0 terminated regardless of the buffer length defined in sun_path, so using >= seems to be necessary indeed. The stdcpy below could otherwise also produce a buffer overflow when writing the zero byte.

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We're copying from address (string) to sun_path (byte[somelength]). Wouldn't > rather than >= make sure sun_path is large enough to hold address and \0?

sockaddr_un* s = bind_addr.sockAddrUnix();
enforce(s.sun_path.length > address.length, "Unix sockets cannot have that long a name.");
s.sun_family = AF_UNIX;
() @trusted { strcpy(cast(char*)s.sun_path.ptr,address.toStringz()); } ();
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The toStringz seems to be unnecessary here. Why don't you simply copy it over (e.g. s[] = address[]) and then set the next char to \0?

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Also copied from the UDS implementation of requestHTTP.

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s.sun_path is a byte[]. It could be changed to () @trusted { s.sun_path[0 .. address.length] = (cast(byte[])address)[]; s.sun_path[address.length] = '\0'; } ();, which is more or less what Phobos does. Would that be better?

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Would be better in many cases because it always avoids a GC allocation, while toStringz needs to allocate if the string is not already zero terminated in memory for some reason (e.g. string literal or in a buffer that is padded with zeros).

"dependencies": {
"vibe-d:http": {"path": "../../"},
"vibe-d:web": {"path": "../../"},
"vibe-d:core": {"path": "../../"}
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FWIW you would only need vibe-d:web - it properly specified the dependencies on the other modules.

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Hmm, I think I copied this from another example's dub.json. Might be worth taking a look at others to see if they have unnecessary dependencies as well then.

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vibe-d:core is still required for the server example so the libevent configuration can be used for it, otherwise dub would say The sub configuration directive "vibe-d:core" -> "libevent" references a package that is not specified as a dependency and will have no effect.. Removing the vibe-d:http dependency from the server example and vibe-d:web from the client example though.

import vibe.inet.url;
import vibe.http.server;
import vibe.http.router;
import std.stdio;
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Use vibe.core.log for logging and in this case this looks like a left over.

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Yeah sorry, that's a leftover, will fix that.

auto settings = new HTTPServerSettings;
settings.bindAddresses = ["/tmp/vibe.sock"];

listenHTTP(settings, router);
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Have a look at the other tests for examples on how you can verify the output of the server with requestHTTP

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Will check that out, thanks.

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Hmm, I'm not sure how much sense it would make adding tests for this PR considering the client side (i.e. requestHTTP, in master since 33027ee) for UDS doesn't have tests either.

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Would surely be good to add a test that tests both sides at once with a simple request. But since it depends on vibe-core fixes to make it work there, too, I'd defer that, though and treat this topic WIP in the meantime.

@lesderid
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lesderid commented Feb 24, 2018

@wilzbach vibe-core support seems trivial (connectTCP for UDS in vibe-core seems to be broken in master btw), will make a PR once the comments here are resolved.

import core.sys.posix.sys.un;
import core.stdc.string : strcpy;

if (address[0] == '/')

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This disallows relative paths, is that necessary?

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No, but we couldn't simply check if it's a valid path because an IP address might also be a valid path.

@s-ludwig Any objections to using std.path.isValidPath(address) && std.socket.getAddressInfo(address, AddressInfoFlags.NUMERICHOST).empty here? Or is there a way to do this with vibe.core?

We could also just change it to address.canFind('/'), but then we wouldn't support Windows paths and paths below the working directory without ./.

@dd86k
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dd86k commented Aug 1, 2018

I'm interested in UNIX socket implementations for vibe.d and landed on this page. Is this still, or already a thing? Simply to be informed.

@s-ludwig
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AFAICS, there are three open review comments that keep this from getting merged. @lesderid, if you don't have time to address them, I could probably take care of them in the near future, so that the remaining changes don't get lost here.

@lesderid
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@s-ludwig I should have time to get back to this PR this week or the next. Sorry for waiting so long with this.

@lesderid
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lesderid commented Jul 7, 2019

Is this PR still relevant? If so, could someone take a look at my review comments?

Ping @s-ludwig @wilzbach

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5 participants