Issues related to the build system.
Issues related to the shared CLI utility APIs.
Issues related to the launcher/client APIs.
Issues related to the shared utility APIs.
Issues related to the documentation.
Issues related to the file format APIs.
Issues related to infrastructure (GitHub, CI, etc).
Issues related to the client interop bindings.
Issues related to network protocol APIs.
Issues related to reverse engineering of the game.
Issues related to the data center XML schemas.
Issues related to the command line tools.
Issues that are specific to Arm (32-bit).
Issues that are specific to Arm (64-bit).
Issues that are specific to x86 (32-bit).
Issues that are specific to x86 (64-bit).
Issues that are specific to Darwin-based systems (e.g. macOS).
Issues that are specific to Linux (Alpine, Debian, Fedora, etc).
Issues that are specific to Windows (10, 11, etc).
Feature requests and housekeeping tasks that have been approved.
Issues that are blocked on some other issue/work.
Bugs that have been confirmed.
Issues that require considerable deliberation and/or discussion before a resolution can be found.
Issues that have insufficient information to be actionable.
Issues that are classified as bug reports.
Issues that are classified as feature requests.
Issues that are classified as cleanup or refactoring work.
Issues that are classified as performance/optimization work.
Issues that are classified as bug reports and are regressions from previous releases (more severe).