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remove comment and update changelog
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nilsnolde committed Mar 25, 2024
1 parent bb86a65 commit 065b6f5
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3 changes: 1 addition & 2 deletions CHANGELOG.md
Expand Up @@ -105,8 +105,7 @@
* ADDED: return isotile grid as geotiff [#4594](https://github.com/valhalla/valhalla/pull/4594)
* ADDED: `ignore_non_vehicular_restrictions` parameter for truck costing [#4606](https://github.com/valhalla/valhalla/pull/4606)
* UPDATED: tz database to 2024a [#4643](https://github.com/valhalla/valhalla/pull/4643)
* CHANGED: contract nodes if connecting edges have different names or speed [#4608](https://github.com/valhalla/valhalla/pull/4608)
* CHANGED: contract nodes if connecting edges have non-conditional access restrictions [#4613](https://github.com/valhalla/valhalla/pull/4613)
* CHANGED: contract nodes if connecting edges have different names or speed or non-conditional access restrictions [#4613](https://github.com/valhalla/valhalla/pull/4613)

## Release Date: 2023-05-11 Valhalla 3.4.0
* **Removed**
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4 changes: 0 additions & 4 deletions src/mjolnir/shortcutbuilder.cc
Expand Up @@ -432,10 +432,6 @@ std::pair<uint32_t, uint32_t> AddShortcutEdges(GraphReader& reader,
// forward - reverse the shape so the edge info stored is forward for
// the first added edge info
auto edgeinfo = tile->edgeinfo(directededge);
std::string name;
auto names = edgeinfo.GetNames();
if (names.size())
name = names[0];
std::list<PointLL> shape =
valhalla::midgard::decode7<std::list<PointLL>>(edgeinfo.encoded_shape());
if (!directededge->forward()) {
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